QVulkanDeviceFunctions Class

The QVulkanDeviceFunctions class provides cross-platform access to the device level core Vulkan 1.0 API. More...

Header: #include <QVulkanDeviceFunctions>
qmake: QT += gui
Since: Qt 5.10

Public Functions

~QVulkanDeviceFunctions()
int vkAllocateCommandBuffers(int, const int *, int *)
int vkAllocateDescriptorSets(int, const int *, int *)
int vkAllocateMemory(int, const int *, const int *, int *)
int vkBeginCommandBuffer(int, const int *)
int vkBindBufferMemory(int, int, int, int)
int vkBindImageMemory(int, int, int, int)
void vkCmdBeginQuery(int commandBuffer, int queryPool, uint32_t query, int flags)
void vkCmdBeginRenderPass(int commandBuffer, const int *pRenderPassBegin, int contents)
void vkCmdBindDescriptorSets(int commandBuffer, int pipelineBindPoint, int layout, uint32_t firstSet, uint32_t descriptorSetCount, const int *pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t *pDynamicOffsets)
void vkCmdBindIndexBuffer(int commandBuffer, int buffer, int offset, int indexType)
void vkCmdBindPipeline(int commandBuffer, int pipelineBindPoint, int pipeline)
void vkCmdBindVertexBuffers(int commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const int *pBuffers, const int *pOffsets)
void vkCmdBlitImage(int commandBuffer, int srcImage, int srcImageLayout, int dstImage, int dstImageLayout, uint32_t regionCount, const int *pRegions, int filter)
void vkCmdClearAttachments(int commandBuffer, uint32_t attachmentCount, const int *pAttachments, uint32_t rectCount, const int *pRects)
void vkCmdClearColorImage(int commandBuffer, int image, int imageLayout, const int *pColor, uint32_t rangeCount, const int *pRanges)
void vkCmdClearDepthStencilImage(int commandBuffer, int image, int imageLayout, const int *pDepthStencil, uint32_t rangeCount, const int *pRanges)
void vkCmdCopyBuffer(int commandBuffer, int srcBuffer, int dstBuffer, uint32_t regionCount, const int *pRegions)
void vkCmdCopyBufferToImage(int commandBuffer, int srcBuffer, int dstImage, int dstImageLayout, uint32_t regionCount, const int *pRegions)
void vkCmdCopyImage(int commandBuffer, int srcImage, int srcImageLayout, int dstImage, int dstImageLayout, uint32_t regionCount, const int *pRegions)
void vkCmdCopyImageToBuffer(int commandBuffer, int srcImage, int srcImageLayout, int dstBuffer, uint32_t regionCount, const int *pRegions)
void vkCmdCopyQueryPoolResults(int commandBuffer, int queryPool, uint32_t firstQuery, uint32_t queryCount, int dstBuffer, int dstOffset, int stride, int flags)
void vkCmdDispatch(int commandBuffer, uint32_t x, uint32_t y, uint32_t z)
void vkCmdDispatchIndirect(int commandBuffer, int buffer, int offset)
void vkCmdDraw(int commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance)
void vkCmdDrawIndexed(int commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance)
void vkCmdDrawIndexedIndirect(int commandBuffer, int buffer, int offset, uint32_t drawCount, uint32_t stride)
void vkCmdDrawIndirect(int commandBuffer, int buffer, int offset, uint32_t drawCount, uint32_t stride)
void vkCmdEndQuery(int commandBuffer, int queryPool, uint32_t query)
void vkCmdEndRenderPass(int commandBuffer)
void vkCmdExecuteCommands(int commandBuffer, uint32_t commandBufferCount, const int *pCommandBuffers)
void vkCmdFillBuffer(int commandBuffer, int dstBuffer, int dstOffset, int size, uint32_t data)
void vkCmdNextSubpass(int commandBuffer, int contents)
void vkCmdPipelineBarrier(int commandBuffer, int srcStageMask, int dstStageMask, int dependencyFlags, uint32_t memoryBarrierCount, const int *pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const int *pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const int *pImageMemoryBarriers)
void vkCmdPushConstants(int commandBuffer, int layout, int stageFlags, uint32_t offset, uint32_t size, const void *pValues)
void vkCmdResetEvent(int commandBuffer, int event, int stageMask)
void vkCmdResetQueryPool(int commandBuffer, int queryPool, uint32_t firstQuery, uint32_t queryCount)
void vkCmdResolveImage(int commandBuffer, int srcImage, int srcImageLayout, int dstImage, int dstImageLayout, uint32_t regionCount, const int *pRegions)
void vkCmdSetBlendConstants(int commandBuffer, const float [4] blendConstants = 4)
void vkCmdSetDepthBias(int commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor)
void vkCmdSetDepthBounds(int commandBuffer, float minDepthBounds, float maxDepthBounds)
void vkCmdSetEvent(int commandBuffer, int event, int stageMask)
void vkCmdSetLineWidth(int commandBuffer, float lineWidth)
void vkCmdSetScissor(int commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const int *pScissors)
void vkCmdSetStencilCompareMask(int commandBuffer, int faceMask, uint32_t compareMask)
void vkCmdSetStencilReference(int commandBuffer, int faceMask, uint32_t reference)
void vkCmdSetStencilWriteMask(int commandBuffer, int faceMask, uint32_t writeMask)
void vkCmdSetViewport(int commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const int *pViewports)
void vkCmdUpdateBuffer(int commandBuffer, int dstBuffer, int dstOffset, int dataSize, const void *pData)
void vkCmdWaitEvents(int commandBuffer, uint32_t eventCount, const int *pEvents, int srcStageMask, int dstStageMask, uint32_t memoryBarrierCount, const int *pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const int *pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const int *pImageMemoryBarriers)
void vkCmdWriteTimestamp(int commandBuffer, int pipelineStage, int queryPool, uint32_t query)
int vkCreateBuffer(int, const int *, const int *, int *)
int vkCreateBufferView(int, const int *, const int *, int *)
int vkCreateCommandPool(int, const int *, const int *, int *)
int vkCreateComputePipelines(int, int, uint32_t, const int *, const int *, int *)
int vkCreateDescriptorPool(int, const int *, const int *, int *)
int vkCreateDescriptorSetLayout(int, const int *, const int *, int *)
int vkCreateEvent(int, const int *, const int *, int *)
int vkCreateFence(int, const int *, const int *, int *)
int vkCreateFramebuffer(int, const int *, const int *, int *)
int vkCreateGraphicsPipelines(int, int, uint32_t, const int *, const int *, int *)
int vkCreateImage(int, const int *, const int *, int *)
int vkCreateImageView(int, const int *, const int *, int *)
int vkCreatePipelineCache(int, const int *, const int *, int *)
int vkCreatePipelineLayout(int, const int *, const int *, int *)
int vkCreateQueryPool(int, const int *, const int *, int *)
int vkCreateRenderPass(int, const int *, const int *, int *)
int vkCreateSampler(int, const int *, const int *, int *)
int vkCreateSemaphore(int, const int *, const int *, int *)
int vkCreateShaderModule(int, const int *, const int *, int *)
void vkDestroyBuffer(int device, int buffer, const int *pAllocator)
void vkDestroyBufferView(int device, int bufferView, const int *pAllocator)
void vkDestroyCommandPool(int device, int commandPool, const int *pAllocator)
void vkDestroyDescriptorPool(int device, int descriptorPool, const int *pAllocator)
void vkDestroyDescriptorSetLayout(int device, int descriptorSetLayout, const int *pAllocator)
void vkDestroyDevice(int device, const int *pAllocator)
void vkDestroyEvent(int device, int event, const int *pAllocator)
void vkDestroyFence(int device, int fence, const int *pAllocator)
void vkDestroyFramebuffer(int device, int framebuffer, const int *pAllocator)
void vkDestroyImage(int device, int image, const int *pAllocator)
void vkDestroyImageView(int device, int imageView, const int *pAllocator)
void vkDestroyPipeline(int device, int pipeline, const int *pAllocator)
void vkDestroyPipelineCache(int device, int pipelineCache, const int *pAllocator)
void vkDestroyPipelineLayout(int device, int pipelineLayout, const int *pAllocator)
void vkDestroyQueryPool(int device, int queryPool, const int *pAllocator)
void vkDestroyRenderPass(int device, int renderPass, const int *pAllocator)
void vkDestroySampler(int device, int sampler, const int *pAllocator)
void vkDestroySemaphore(int device, int semaphore, const int *pAllocator)
void vkDestroyShaderModule(int device, int shaderModule, const int *pAllocator)
int vkDeviceWaitIdle(int)
int vkEndCommandBuffer(int)
int vkFlushMappedMemoryRanges(int, uint32_t, const int *)
void vkFreeCommandBuffers(int device, int commandPool, uint32_t commandBufferCount, const int *pCommandBuffers)
int vkFreeDescriptorSets(int, int, uint32_t, const int *)
void vkFreeMemory(int device, int memory, const int *pAllocator)
void vkGetBufferMemoryRequirements(int device, int buffer, int *pMemoryRequirements)
void vkGetDeviceMemoryCommitment(int device, int memory, int *pCommittedMemoryInBytes)
void vkGetDeviceQueue(int device, uint32_t queueFamilyIndex, uint32_t queueIndex, int *pQueue)
int vkGetEventStatus(int, int)
int vkGetFenceStatus(int, int)
void vkGetImageMemoryRequirements(int device, int image, int *pMemoryRequirements)
void vkGetImageSparseMemoryRequirements(int device, int image, uint32_t *pSparseMemoryRequirementCount, int *pSparseMemoryRequirements)
void vkGetImageSubresourceLayout(int device, int image, const int *pSubresource, int *pLayout)
int vkGetPipelineCacheData(int, int, size_t *, void *)
int vkGetQueryPoolResults(int, int, uint32_t, uint32_t, size_t, void *, int, int)
void vkGetRenderAreaGranularity(int device, int renderPass, int *pGranularity)
int vkInvalidateMappedMemoryRanges(int, uint32_t, const int *)
int vkMapMemory(int, int, int, int, int, void **)
int vkMergePipelineCaches(int, int, uint32_t, const int *)
int vkQueueBindSparse(int, uint32_t, const int *, int)
int vkQueueSubmit(int, uint32_t, const int *, int)
int vkQueueWaitIdle(int)
int vkResetCommandBuffer(int, int)
int vkResetCommandPool(int, int, int)
int vkResetDescriptorPool(int, int, int)
int vkResetEvent(int, int)
int vkResetFences(int, uint32_t, const int *)
int vkSetEvent(int, int)
void vkUnmapMemory(int device, int memory)
void vkUpdateDescriptorSets(int device, uint32_t descriptorWriteCount, const int *pDescriptorWrites, uint32_t descriptorCopyCount, const int *pDescriptorCopies)
int vkWaitForFences(int, uint32_t, const int *, int, uint64_t)

Detailed Description

The QVulkanDeviceFunctions class provides cross-platform access to the device level core Vulkan 1.0 API.

Qt and Qt applications do not link to any Vulkan libraries by default. Instead, all functions are resolved dynamically at run time. Each QVulkanInstance provides a QVulkanFunctions object retrievable via QVulkanInstance::functions(). This does not contain device level functions in order to avoid the potential overhead of an internal dispatching. Instead, functions that rely on a device, or a dispatchable child object of a device, are exposed via QVulkanDeviceFunctions and QVulkanInstance::deviceFunctions(). QVulkanFunctions and QVulkanDeviceFunctions together provides access to the full core Vulkan API, excluding any extensions.

Note: QVulkanDeviceFunctions instances cannot be constructed directly.

The typical usage is the following:

void Window::render()
{
    QVulkanInstance *inst = vulkanInstance();
    QVulkanDeviceFunctions *df = inst->deviceFunctions(device);
    VkResult err = df->vkAllocateCommandBuffers(device, &cmdBufInfo, &cmdBuf);
    ...
}

The QVulkanDeviceFunctions object specific to the provided VkDevice is created when QVulkanInstance::deviceFunctions() is first called with the device in question. The object is then cached internally.

To access additional functions, applications can use QVulkanInstance::getInstanceProcAddr() and vkGetDeviceProcAddr(). Applications can also decide to link to a Vulkan library directly, as many implementations export function symbols for the core commands. See the man page for vkGetInstanceProcAddr for more information.

See also QVulkanInstance, QVulkanFunctions, QWindow::setVulkanInstance(), and QWindow::setSurfaceType().

Member Type Documentation

Property Documentation

Member Function Documentation

QVulkanDeviceFunctions::~QVulkanDeviceFunctions()

Destroys the instance of QVulkanDeviceFunctions.

int QVulkanDeviceFunctions::vkAllocateCommandBuffers(int, const int *, int *)

int QVulkanDeviceFunctions::vkAllocateDescriptorSets(int, const int *, int *)

int QVulkanDeviceFunctions::vkAllocateMemory(int, const int *, const int *, int *)

int QVulkanDeviceFunctions::vkBeginCommandBuffer(int, const int *)

int QVulkanDeviceFunctions::vkBindBufferMemory(int, int, int, int)

int QVulkanDeviceFunctions::vkBindImageMemory(int, int, int, int)

void QVulkanDeviceFunctions::vkCmdBeginQuery(int commandBuffer, int queryPool, uint32_t query, int flags)

void QVulkanDeviceFunctions::vkCmdBeginRenderPass(int commandBuffer, const int *pRenderPassBegin, int contents)

void QVulkanDeviceFunctions::vkCmdBindDescriptorSets(int commandBuffer, int pipelineBindPoint, int layout, uint32_t firstSet, uint32_t descriptorSetCount, const int *pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t *pDynamicOffsets)

void QVulkanDeviceFunctions::vkCmdBindIndexBuffer(int commandBuffer, int buffer, int offset, int indexType)

void QVulkanDeviceFunctions::vkCmdBindPipeline(int commandBuffer, int pipelineBindPoint, int pipeline)

void QVulkanDeviceFunctions::vkCmdBindVertexBuffers(int commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const int *pBuffers, const int *pOffsets)

void QVulkanDeviceFunctions::vkCmdBlitImage(int commandBuffer, int srcImage, int srcImageLayout, int dstImage, int dstImageLayout, uint32_t regionCount, const int *pRegions, int filter)

void QVulkanDeviceFunctions::vkCmdClearAttachments(int commandBuffer, uint32_t attachmentCount, const int *pAttachments, uint32_t rectCount, const int *pRects)

void QVulkanDeviceFunctions::vkCmdClearColorImage(int commandBuffer, int image, int imageLayout, const int *pColor, uint32_t rangeCount, const int *pRanges)

void QVulkanDeviceFunctions::vkCmdClearDepthStencilImage(int commandBuffer, int image, int imageLayout, const int *pDepthStencil, uint32_t rangeCount, const int *pRanges)

void QVulkanDeviceFunctions::vkCmdCopyBuffer(int commandBuffer, int srcBuffer, int dstBuffer, uint32_t regionCount, const int *pRegions)

void QVulkanDeviceFunctions::vkCmdCopyBufferToImage(int commandBuffer, int srcBuffer, int dstImage, int dstImageLayout, uint32_t regionCount, const int *pRegions)

void QVulkanDeviceFunctions::vkCmdCopyImage(int commandBuffer, int srcImage, int srcImageLayout, int dstImage, int dstImageLayout, uint32_t regionCount, const int *pRegions)

void QVulkanDeviceFunctions::vkCmdCopyImageToBuffer(int commandBuffer, int srcImage, int srcImageLayout, int dstBuffer, uint32_t regionCount, const int *pRegions)

void QVulkanDeviceFunctions::vkCmdCopyQueryPoolResults(int commandBuffer, int queryPool, uint32_t firstQuery, uint32_t queryCount, int dstBuffer, int dstOffset, int stride, int flags)

void QVulkanDeviceFunctions::vkCmdDispatch(int commandBuffer, uint32_t x, uint32_t y, uint32_t z)

void QVulkanDeviceFunctions::vkCmdDispatchIndirect(int commandBuffer, int buffer, int offset)

void QVulkanDeviceFunctions::vkCmdDraw(int commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance)

void QVulkanDeviceFunctions::vkCmdDrawIndexed(int commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance)

void QVulkanDeviceFunctions::vkCmdDrawIndexedIndirect(int commandBuffer, int buffer, int offset, uint32_t drawCount, uint32_t stride)

void QVulkanDeviceFunctions::vkCmdDrawIndirect(int commandBuffer, int buffer, int offset, uint32_t drawCount, uint32_t stride)

void QVulkanDeviceFunctions::vkCmdEndQuery(int commandBuffer, int queryPool, uint32_t query)

void QVulkanDeviceFunctions::vkCmdEndRenderPass(int commandBuffer)

void QVulkanDeviceFunctions::vkCmdExecuteCommands(int commandBuffer, uint32_t commandBufferCount, const int *pCommandBuffers)

void QVulkanDeviceFunctions::vkCmdFillBuffer(int commandBuffer, int dstBuffer, int dstOffset, int size, uint32_t data)

void QVulkanDeviceFunctions::vkCmdNextSubpass(int commandBuffer, int contents)

void QVulkanDeviceFunctions::vkCmdPipelineBarrier(int commandBuffer, int srcStageMask, int dstStageMask, int dependencyFlags, uint32_t memoryBarrierCount, const int *pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const int *pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const int *pImageMemoryBarriers)

void QVulkanDeviceFunctions::vkCmdPushConstants(int commandBuffer, int layout, int stageFlags, uint32_t offset, uint32_t size, const void *pValues)

void QVulkanDeviceFunctions::vkCmdResetEvent(int commandBuffer, int event, int stageMask)

void QVulkanDeviceFunctions::vkCmdResetQueryPool(int commandBuffer, int queryPool, uint32_t firstQuery, uint32_t queryCount)

void QVulkanDeviceFunctions::vkCmdResolveImage(int commandBuffer, int srcImage, int srcImageLayout, int dstImage, int dstImageLayout, uint32_t regionCount, const int *pRegions)

void QVulkanDeviceFunctions::vkCmdSetBlendConstants(int commandBuffer, const float [4] blendConstants = 4)

void QVulkanDeviceFunctions::vkCmdSetDepthBias(int commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor)

void QVulkanDeviceFunctions::vkCmdSetDepthBounds(int commandBuffer, float minDepthBounds, float maxDepthBounds)

void QVulkanDeviceFunctions::vkCmdSetEvent(int commandBuffer, int event, int stageMask)

void QVulkanDeviceFunctions::vkCmdSetLineWidth(int commandBuffer, float lineWidth)

void QVulkanDeviceFunctions::vkCmdSetScissor(int commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const int *pScissors)

void QVulkanDeviceFunctions::vkCmdSetStencilCompareMask(int commandBuffer, int faceMask, uint32_t compareMask)

void QVulkanDeviceFunctions::vkCmdSetStencilReference(int commandBuffer, int faceMask, uint32_t reference)

void QVulkanDeviceFunctions::vkCmdSetStencilWriteMask(int commandBuffer, int faceMask, uint32_t writeMask)

void QVulkanDeviceFunctions::vkCmdSetViewport(int commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const int *pViewports)

void QVulkanDeviceFunctions::vkCmdUpdateBuffer(int commandBuffer, int dstBuffer, int dstOffset, int dataSize, const void *pData)

void QVulkanDeviceFunctions::vkCmdWaitEvents(int commandBuffer, uint32_t eventCount, const int *pEvents, int srcStageMask, int dstStageMask, uint32_t memoryBarrierCount, const int *pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const int *pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const int *pImageMemoryBarriers)

void QVulkanDeviceFunctions::vkCmdWriteTimestamp(int commandBuffer, int pipelineStage, int queryPool, uint32_t query)

int QVulkanDeviceFunctions::vkCreateBuffer(int, const int *, const int *, int *)

int QVulkanDeviceFunctions::vkCreateBufferView(int, const int *, const int *, int *)

int QVulkanDeviceFunctions::vkCreateCommandPool(int, const int *, const int *, int *)

int QVulkanDeviceFunctions::vkCreateComputePipelines(int, int, uint32_t, const int *, const int *, int *)

int QVulkanDeviceFunctions::vkCreateDescriptorPool(int, const int *, const int *, int *)

int QVulkanDeviceFunctions::vkCreateDescriptorSetLayout(int, const int *, const int *, int *)

int QVulkanDeviceFunctions::vkCreateEvent(int, const int *, const int *, int *)

int QVulkanDeviceFunctions::vkCreateFence(int, const int *, const int *, int *)

int QVulkanDeviceFunctions::vkCreateFramebuffer(int, const int *, const int *, int *)

int QVulkanDeviceFunctions::vkCreateGraphicsPipelines(int, int, uint32_t, const int *, const int *, int *)

int QVulkanDeviceFunctions::vkCreateImage(int, const int *, const int *, int *)

int QVulkanDeviceFunctions::vkCreateImageView(int, const int *, const int *, int *)

int QVulkanDeviceFunctions::vkCreatePipelineCache(int, const int *, const int *, int *)

int QVulkanDeviceFunctions::vkCreatePipelineLayout(int, const int *, const int *, int *)

int QVulkanDeviceFunctions::vkCreateQueryPool(int, const int *, const int *, int *)

int QVulkanDeviceFunctions::vkCreateRenderPass(int, const int *, const int *, int *)

int QVulkanDeviceFunctions::vkCreateSampler(int, const int *, const int *, int *)

int QVulkanDeviceFunctions::vkCreateSemaphore(int, const int *, const int *, int *)

int QVulkanDeviceFunctions::vkCreateShaderModule(int, const int *, const int *, int *)

void QVulkanDeviceFunctions::vkDestroyBuffer(int device, int buffer, const int *pAllocator)

void QVulkanDeviceFunctions::vkDestroyBufferView(int device, int bufferView, const int *pAllocator)

void QVulkanDeviceFunctions::vkDestroyCommandPool(int device, int commandPool, const int *pAllocator)

void QVulkanDeviceFunctions::vkDestroyDescriptorPool(int device, int descriptorPool, const int *pAllocator)

void QVulkanDeviceFunctions::vkDestroyDescriptorSetLayout(int device, int descriptorSetLayout, const int *pAllocator)

void QVulkanDeviceFunctions::vkDestroyDevice(int device, const int *pAllocator)

void QVulkanDeviceFunctions::vkDestroyEvent(int device, int event, const int *pAllocator)

void QVulkanDeviceFunctions::vkDestroyFence(int device, int fence, const int *pAllocator)

void QVulkanDeviceFunctions::vkDestroyFramebuffer(int device, int framebuffer, const int *pAllocator)

void QVulkanDeviceFunctions::vkDestroyImage(int device, int image, const int *pAllocator)

void QVulkanDeviceFunctions::vkDestroyImageView(int device, int imageView, const int *pAllocator)

void QVulkanDeviceFunctions::vkDestroyPipeline(int device, int pipeline, const int *pAllocator)

void QVulkanDeviceFunctions::vkDestroyPipelineCache(int device, int pipelineCache, const int *pAllocator)

void QVulkanDeviceFunctions::vkDestroyPipelineLayout(int device, int pipelineLayout, const int *pAllocator)

void QVulkanDeviceFunctions::vkDestroyQueryPool(int device, int queryPool, const int *pAllocator)

void QVulkanDeviceFunctions::vkDestroyRenderPass(int device, int renderPass, const int *pAllocator)

void QVulkanDeviceFunctions::vkDestroySampler(int device, int sampler, const int *pAllocator)

void QVulkanDeviceFunctions::vkDestroySemaphore(int device, int semaphore, const int *pAllocator)

void QVulkanDeviceFunctions::vkDestroyShaderModule(int device, int shaderModule, const int *pAllocator)

int QVulkanDeviceFunctions::vkDeviceWaitIdle(int)

int QVulkanDeviceFunctions::vkEndCommandBuffer(int)

int QVulkanDeviceFunctions::vkFlushMappedMemoryRanges(int, uint32_t, const int *)

void QVulkanDeviceFunctions::vkFreeCommandBuffers(int device, int commandPool, uint32_t commandBufferCount, const int *pCommandBuffers)

int QVulkanDeviceFunctions::vkFreeDescriptorSets(int, int, uint32_t, const int *)

void QVulkanDeviceFunctions::vkFreeMemory(int device, int memory, const int *pAllocator)

void QVulkanDeviceFunctions::vkGetBufferMemoryRequirements(int device, int buffer, int *pMemoryRequirements)

void QVulkanDeviceFunctions::vkGetDeviceMemoryCommitment(int device, int memory, int *pCommittedMemoryInBytes)

void QVulkanDeviceFunctions::vkGetDeviceQueue(int device, uint32_t queueFamilyIndex, uint32_t queueIndex, int *pQueue)

int QVulkanDeviceFunctions::vkGetEventStatus(int, int)

int QVulkanDeviceFunctions::vkGetFenceStatus(int, int)

void QVulkanDeviceFunctions::vkGetImageMemoryRequirements(int device, int image, int *pMemoryRequirements)

void QVulkanDeviceFunctions::vkGetImageSparseMemoryRequirements(int device, int image, uint32_t *pSparseMemoryRequirementCount, int *pSparseMemoryRequirements)

void QVulkanDeviceFunctions::vkGetImageSubresourceLayout(int device, int image, const int *pSubresource, int *pLayout)

int QVulkanDeviceFunctions::vkGetPipelineCacheData(int, int, size_t *, void *)

int QVulkanDeviceFunctions::vkGetQueryPoolResults(int, int, uint32_t, uint32_t, size_t, void *, int, int)

void QVulkanDeviceFunctions::vkGetRenderAreaGranularity(int device, int renderPass, int *pGranularity)

int QVulkanDeviceFunctions::vkInvalidateMappedMemoryRanges(int, uint32_t, const int *)

int QVulkanDeviceFunctions::vkMapMemory(int, int, int, int, int, void **)

int QVulkanDeviceFunctions::vkMergePipelineCaches(int, int, uint32_t, const int *)

int QVulkanDeviceFunctions::vkQueueBindSparse(int, uint32_t, const int *, int)

int QVulkanDeviceFunctions::vkQueueSubmit(int, uint32_t, const int *, int)

int QVulkanDeviceFunctions::vkQueueWaitIdle(int)

int QVulkanDeviceFunctions::vkResetCommandBuffer(int, int)

int QVulkanDeviceFunctions::vkResetCommandPool(int, int, int)

int QVulkanDeviceFunctions::vkResetDescriptorPool(int, int, int)

int QVulkanDeviceFunctions::vkResetEvent(int, int)

int QVulkanDeviceFunctions::vkResetFences(int, uint32_t, const int *)

int QVulkanDeviceFunctions::vkSetEvent(int, int)

void QVulkanDeviceFunctions::vkUnmapMemory(int device, int memory)

void QVulkanDeviceFunctions::vkUpdateDescriptorSets(int device, uint32_t descriptorWriteCount, const int *pDescriptorWrites, uint32_t descriptorCopyCount, const int *pDescriptorCopies)

int QVulkanDeviceFunctions::vkWaitForFences(int, uint32_t, const int *, int, uint64_t)

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