Base class of all FrameGraph configuration nodes. More...
|qmake:||QT += 3drender|
|Inherited By:|| |
Qt3DRender::QBlitFramebuffer, Qt3DRender::QBufferCapture, Qt3DRender::QCameraSelector, Qt3DRender::QClearBuffers, Qt3DRender::QDispatchCompute, Qt3DRender::QFrustumCulling, Qt3DRender::QLayerFilter, Qt3DRender::QMemoryBarrier, Qt3DRender::QNoDraw, Qt3DRender::QProximityFilter, Qt3DRender::QRenderCapture, Qt3DRender::QRenderPassFilter, Qt3DRender::QRenderStateSet, Qt3DRender::QRenderSurfaceSelector, Qt3DRender::QRenderTargetSelector, Qt3DRender::QSortPolicy, Qt3DRender::QTechniqueFilter, and Qt3DRender::QViewport
|QFrameGraphNode(QFrameGraphNodePrivate &dd, Qt3DCore::QNode *parent = nullptr)|
|virtual Qt3DCore::QNodeCreatedChangeBasePtr||createNodeCreationChange() const|
Additional Inherited Members
- 3 properties inherited from Qt3DCore::QNode
- 1 property inherited from QObject
- 3 public slots inherited from Qt3DCore::QNode
- 1 public slot inherited from QObject
- 4 signals inherited from Qt3DCore::QNode
- 2 signals inherited from QObject
- 11 static public members inherited from QObject
Base class of all FrameGraph configuration nodes.
This class is rarely instanced directly since it doesn't provide any frame graph specific behavior, although it can be convenient to use for grouping other nodes together in dynamic frame graphs. The actual behavior comes from the subclasses.
The subclasses are:
|Qt3DRender::QCameraSelector||Select camera from all available cameras in the scene|
|Qt3DRender::QClearBuffers||Specify which buffers to clear and to what values|
|Qt3DRender::QDispatchCompute||Specify Compute operation kernels|
|Qt3DRender::QFrustumCulling||Enable frustum culling|
|Qt3DRender::QLayerFilter||Select which layers to draw|
|Qt3DRender::QRenderPassFilter||Select which render passes to draw|
|Qt3DRender::QRenderStateSet||Set render states|
|Qt3DRender::QRenderSurfaceSelector||Select which surface to draw to|
|Qt3DRender::QRenderTargetSelector||Select which QRenderTarget to draw to|
|Qt3DRender::QSortPolicy||Specify how entities are sorted to determine draw order|
|Qt3DRender::QTechniqueFilter||Select which techniques to draw|
|Qt3DRender::QMemoryBarrier||Places a memory barrier|
Member Function Documentation
Default constructs an instance of QFrameGraphNode.
[protected] QFrameGraphNode::QFrameGraphNode(QFrameGraphNodePrivate &dd, Qt3DCore::QNode *parent = nullptr)
[virtual protected] Qt3DCore::QNodeCreatedChangeBasePtr QFrameGraphNode::createNodeCreationChange() const
QFrameGraphNode *QFrameGraphNode::parentFrameGraphNode() const
Returns a pointer to the parent.
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