QActionInput Class

(Qt3DInput::QActionInput)

QActionInput stores Device and Buttons used to trigger an input event. More...

Header: #include <QActionInput>
qmake: QT += 3dinput
Since: Qt 5.7
Instantiated By: ActionInput
Inherits: Qt3DInput::QAbstractActionInput

Properties

Public Functions

QActionInput(Qt3DCore::QNode *parent = nullptr)
QVector<int> buttons() const
Qt3DInput::QAbstractPhysicalDevice *sourceDevice() const

Public Slots

void setButtons(const QVector<int> &buttons)
void setSourceDevice(Qt3DInput::QAbstractPhysicalDevice *sourceDevice)

Signals

void buttonsChanged(const QVector<int> &buttons)
void sourceDeviceChanged(Qt3DInput::QAbstractPhysicalDevice *sourceDevice)

Additional Inherited Members

  • 1 public variable inherited from QObject
  • 10 static public members inherited from QObject
  • 2 protected functions inherited from Qt3DCore::QNode
  • 9 protected functions inherited from QObject
  • 2 protected variables inherited from QObject

Detailed Description

QActionInput stores Device and Buttons used to trigger an input event.

Property Documentation

buttons : QVector<int>

Holds the buttons that can trigger this Action.

Access functions:

QVector<int> buttons() const
void setButtons(const QVector<int> &buttons)

Notifier signal:

void buttonsChanged(const QVector<int> &buttons)

sourceDevice : Qt3DInput::QAbstractPhysicalDevice*

The current source device of the QActionInput.

Access functions:

Qt3DInput::QAbstractPhysicalDevice *sourceDevice() const
void setSourceDevice(Qt3DInput::QAbstractPhysicalDevice *sourceDevice)

Notifier signal:

void sourceDeviceChanged(Qt3DInput::QAbstractPhysicalDevice *sourceDevice)

Member Function Documentation

QActionInput::QActionInput(Qt3DCore::QNode *parent = nullptr)

Constructs a new QActionInput instance with parent.

[signal] void QActionInput::buttonsChanged(const QVector<int> &buttons)

This signal is emitted when the buttons associated with the action input is changed. The buttons changed are buttons

Note: Notifier signal for property buttons.

[slot] void QActionInput::setButtons(const QVector<int> &buttons)

Set the buttons to trigger the QActionInput instance to buttons.

Note: Setter function for property buttons.

See also buttons().

[signal] void QActionInput::sourceDeviceChanged(Qt3DInput::QAbstractPhysicalDevice *sourceDevice)

This signal is emitted when the source device associated with the action input is changed to sourceDevice.

Note: Notifier signal for property sourceDevice.

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