DemoMode.qml Example File

wearable/qml/DemoMode.qml
/**************************************************************************** ** ** Copyright (C) 2018 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/
import QtQuick 2.12 import QtQuick.Controls 2.12 import "Style" Item { property StackView stackView SequentialAnimation { id: demoModeAnimation running: settings.demoMode // Set brightness back to normal. ScriptAction { script: settings.brightness = 0 } // Go back to the launcher page. PauseAnimation { duration: 1000 } ScriptAction { script: stackView.pop(null) } PauseAnimation { duration: 2000 } // Open the world clock page. ScriptAction { script: stackView.currentItem.launched(Qt.resolvedUrl("WorldClock/WorldClockPage.qml")) } PauseAnimation { duration: 2000 } // Swipe across a few times. SequentialAnimation { loops: 6 ScriptAction { script: stackView.currentItem.children[0].incrementCurrentIndex() } PauseAnimation { duration: 2500 } } // Go back to the launcher page. ScriptAction { script: stackView.pop(null) } PauseAnimation { duration: 2000 } // Open the navigation page. ScriptAction { script: stackView.currentItem.incrementCurrentIndex() } PauseAnimation { duration: 1000 } ScriptAction { script: stackView.currentItem.launched(Qt.resolvedUrl("Navigation/NavigationPage.qml")) } PauseAnimation { duration: 2000 } // Flick down a few times. SequentialAnimation { loops: 6 ScriptAction { script: stackView.currentItem.routeListView.incrementCurrentIndex() } PauseAnimation { duration: 2000 } } // Go back to the launcher page. ScriptAction { script: stackView.pop(null) } PauseAnimation { duration: 2000 } // Open the weather page. ScriptAction { script: stackView.currentItem.incrementCurrentIndex() } PauseAnimation { duration: 1000 } ScriptAction { script: stackView.currentItem.launched(Qt.resolvedUrl("Weather/WeatherPage.qml")) } PauseAnimation { duration: 2000 } // Swipe across a few times. SequentialAnimation { loops: 4 ScriptAction { script: stackView.currentItem.children[0].incrementCurrentIndex() } PauseAnimation { duration: 2000 } } // Go back to the launcher page. ScriptAction { script: stackView.pop(null) } PauseAnimation { duration: 2000 } // Open the fitness page. ScriptAction { script: stackView.currentItem.incrementCurrentIndex() } PauseAnimation { duration: 1000 } ScriptAction { script: stackView.currentItem.launched(Qt.resolvedUrl("Fitness/FitnessPage.qml")) } PauseAnimation { duration: 2000 } // Swipe across a few times. SequentialAnimation { loops: 2 ScriptAction { script: stackView.currentItem.children[0].incrementCurrentIndex() } PauseAnimation { duration: 2000 } } // Go back to the launcher page. ScriptAction { script: stackView.pop(null) } PauseAnimation { duration: 2000 } // Open the notifications page. ScriptAction { script: stackView.currentItem.incrementCurrentIndex() } PauseAnimation { duration: 1000 } ScriptAction { script: stackView.currentItem.launched(Qt.resolvedUrl("Notifications/NotificationsPage.qml")) } // Flick down a few times. SequentialAnimation { loops: 3 PauseAnimation { duration: 2000 } ScriptAction { script: stackView.currentItem.incrementCurrentIndex() } } // Go back to the launcher page. ScriptAction { script: stackView.pop(null) } PauseAnimation { duration: 2000 } // Open the alarms page. ScriptAction { script: stackView.currentItem.incrementCurrentIndex() } PauseAnimation { duration: 1000 } ScriptAction { script: stackView.currentItem.launched(Qt.resolvedUrl("Alarms/AlarmsPage.qml")) } PauseAnimation { duration: 2000 } // Toggle the switch. ScriptAction { script: stackView.currentItem.children[0].currentItem.stateSwitch.toggle() } PauseAnimation { duration: 2000 } // Go to the next alarm. ScriptAction { script: stackView.currentItem.children[0].incrementCurrentIndex() } PauseAnimation { duration: 2000 } // Toggle the switch there too. ScriptAction { script: stackView.currentItem.children[0].currentItem.stateSwitch.toggle() } PauseAnimation { duration: 2000 } // Go back to the launcher page. ScriptAction { script: stackView.pop(null) } PauseAnimation { duration: 2000 } // Open the settings page. ScriptAction { script: stackView.currentItem.incrementCurrentIndex() } PauseAnimation { duration: 1000 } ScriptAction { script: stackView.currentItem.launched(Qt.resolvedUrl("Settings/SettingsPage.qml")) } PauseAnimation { duration: 3000 } // Toggle the switches. ScriptAction { script: stackView.currentItem.children[0].currentItem.bluetoothSwitch.toggle() } PauseAnimation { duration: 1000 } ScriptAction { script: stackView.currentItem.children[0].currentItem.wirelessSwitch.toggle() } PauseAnimation { duration: 3000 } // Go to the next page. ScriptAction { script: stackView.currentItem.children[0].incrementCurrentIndex() } // Play with the brightness slider. // First, set it to full brightness so we start in the correct state. ScriptAction { script: { var brightnessSlider = stackView.currentItem.children[0].currentItem.brightnessSlider brightnessSlider.value = 0 // increase()/decrease() are not a result of user interaction and // hence moved() will not be emitted, so we do it ourselves. brightnessSlider.moved() } } // Decrease the brightness. SequentialAnimation { loops: 3 PauseAnimation { duration: 1000 } ScriptAction { script: { var brightnessSlider = stackView.currentItem.children[0].currentItem.brightnessSlider brightnessSlider.decrease() brightnessSlider.moved() } } } // Increase the brightness back to full. PauseAnimation { duration: 3000 } SequentialAnimation { loops: 3 PauseAnimation { duration: 1000 } ScriptAction { script: { var brightnessSlider = stackView.currentItem.children[0].currentItem.brightnessSlider brightnessSlider.increase() brightnessSlider.moved() } } } // Toggle the dark theme switch. PauseAnimation { duration: 2000 } ScriptAction { script: { var darkThemeSwitch = stackView.currentItem.children[0].currentItem.darkThemeSwitch darkThemeSwitch.toggle() // As above, only proper user interaction results in toggled() being emitted, // so we do it ourselves. darkThemeSwitch.toggled() } } PauseAnimation { duration: 4000 } // Go back to the launcher page. ScriptAction { script: stackView.pop(null) } } }

© 2020 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.