Qt Quick 3D

Qt Quick 3D provides a high-level API for creating 3D content or UIs based on Qt Quick. Rather than using an external engine which creates syncing issues, and additional layers of abstraction, we provide extensions to the existing Qt Quick scenegraph for spatial content, and a renderer for that extended scenegraph. When using the Spatial scenegraph it is also be possible to mix Qt Quick 2D content with 3D content.

Prerequisites

The QML Types can be imported into your application using the following import statement in your .qml file:

import QtQuick3D 1.14

In addition to the base Qt Quick 3D Model, additional functionality is provided by the following module imports:

import QtQuick3D.Materials 1.14
import QtQuick3D.Helpers 1.14

Building From Source

When building from source, ensure that the Qt Declarative module is also built, as it is not possible to use Qt Quick 3D without it.

In addition, examples use the modules Qt Quick Controls and Qt Graphical Effects for additional functionality.

It can also be helpful to build Qt Image Formats as this module provides support for additional texture formats.

License and Attributions

Qt Quick 3D is available under the commercial license from The Qt Company. In addition, it is available under the GNU General Public License, version 3. See Qt Licensing for further details.

Furthermore Qt Quick 3D potentially contains third party modules under the following permissive licenses:

Open Asset Import Library, version 5.0.0-rc

BSD 3-clause "New" or "Revised" Licensee

Topics

Reference

Examples

© 2019 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.