Qt Quick Demo - Same Game

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import QtQuick 2.0 import QtQuick.Particles 2.0 Item { z: 10 property alias source: img.source property alias system: emitter.system property int playerNum: 1 function play() { anim.running = true; } anchors.centerIn: parent Image { opacity: 0 id: img anchors.centerIn: parent rotation: playerNum == 1 ? -8 : -5 Emitter { id: emitter group: "smoke" anchors.fill: parent shape: MaskShape { source: img.source } enabled: false emitRate: 1000 lifeSpan: 600 size: 64 endSize: 32 velocity: AngleDirection { angleVariation: 360; magnitudeVariation: 160 } } } SequentialAnimation { id: anim running: false PauseAnimation { duration: 500} ParallelAnimation { NumberAnimation { target: img; property: "opacity"; from: 0.1; to: 1.0 } NumberAnimation { target: img; property: "scale"; from: 0.1; to: 1.0 } } PauseAnimation { duration: 250} ScriptAction { script: emitter.pulse(100); } NumberAnimation { target: img; property: "opacity"; from: 1.0; to: 0.0 } } }