Tunnel Client Example
A client that creates a tunnel connection to a KNX/netIP server.
Tunnel Client shows how to create a tunnel connection to a KNX/netIP server.
Usage
Here are the parameters that the client accepts:
Usage: ./tunnelclient [options] Options: -h, --help Displays this help. -t, --timeout <timeout> The heartbeat timeout in seconds. -n, --nat Use Network Address Translation to traverse across network routers. --localAddress <localAddress> The local IP address used for the control endpoint. --localPort <localPort> The local UDP port used for the control endpoint. --remoteAddress <remoteAddress> The remote IP address used by the server the control endpoint. --remotePort <remotePort> The remote UDP port used by the server the control endpoint.
The usual way to run the client is:
./tunnelclient --remoteAddress 10.9.78.81 --localAddress 10.9.78.59 Sending connect request: 0x06100205001a08010a094e3bbf0b08010a094e3bbf0b04040200 Type 'quit' to stop the application. Received connect response: 0x0610020600143d0008010a094e510e5704041103 Sending connection state request: 0x0610020700103d0008010a094e3bbf0b Received connection state response: 0x0610020800083d00
This is the initial state of the client. The client pauses indefinitely waiting for keyboard interaction. The user can then send KNX frames by pasting the stream of bytes directly into the terminal. Pressing Enter will notify the client to encapsulate the stream of bytes in a KNX tunneling request and send it to the KNX server throughout the tunnel. This can be seen below:
1100b4e000000002010000 Sending tunneling request:0x061004200015043d00001100b4e000000002010000 Received tunneling acknowledge: 0x06100421000a043d0000 Received tunneling request: 0x061004200015043d00002e00b4e011030002010000 Sending tunneling acknowledge: 0x06100421000a043d0000 Received tunneling request: 0x061004200015043d01002900b4e011010002010040 Sending tunneling acknowledge: 0x06100421000a043d0100
By typing the word quit in the terminal the client will disconnect and terminate.
quit Sending disconnect request: 0x0610020900103d0008010a094e3bbf0b Received disconnect response: 0x0610020a00083d00
Implementation
In the main function, we create a tunnel connection by instantiating the QKnxNetIpTunnel class. This class will manage the tunnel connection.
int main(int argc, char *argv[]) { ... tunnel.setLocalAddress(QHostAddress(parser.value("localAddress")));
All of the CLI parameters are used to configure the QKnxNetIpTunnel instance. A handler is installed to capture the signal QKnxNetIpTunnel::disconnected that will terminate the connection.
... QObject::connect(&tunnel, &QKnxNetIpTunnel::disconnected, &app, &QCoreApplication::quit);
The connection is established using the server address and port number previously provided and calling the method QKnxNetIpTunnel::connectToHost.
int main(int argc, char *argv[]) { ... tunnel.connectToHost(QHostAddress(parser.value("remoteAddress")), parser.value("remotePort").toUInt()); ... QTextStream input(stdin, QIODevice::ReadOnly); #ifdef Q_OS_WIN QWinEventNotifier notifier(GetStdHandle(STD_INPUT_HANDLE)); QObject::connect(¬ifier, &QWinEventNotifier::activated, [&](HANDLE) { #else QSocketNotifier notifier(STDIN_FILENO, QSocketNotifier::Read); QObject::connect(¬ifier, &QSocketNotifier::activated, [&](int) { #endif auto tmp = input.readLine().toLatin1(); if (tmp != "quit") { const auto bytes = QKnxByteArray::fromHex(tmp); auto frame = QKnxLinkLayerFrame::builder() .setData(bytes) .setMedium(QKnx::MediumType::NetIP) .createFrame(); tunnel.sendFrame(frame); } else { tunnel.disconnectFromHost(); } }); if (tunnel.error() == QKnxNetIpTunnel::Error::None) { qInfo().noquote() << "Type 'quit' to stop the application."; app.exec(); } else { qInfo().noquote() << tunnel.error() << tunnel.errorString(); } return 0; }
The signals QWinEventNotifier::activated (from Windows) and QSocketNotifier::activated (from other platforms) are used for detecting user data ready to be read from the terminal. The stream of bytes is captured by a QTextStream instance. Then, a KNX link layer frame is built from it and sent over the tunnel connection.
Files:
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