Qt Quick 3D - Custom Shaders Example

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import QtQuick 2.15 import QtQuick.Window 2.11 import QtQuick3D 1.15 import QtQuick.Controls 2.4 Window { id: window width: 800 height: 600 visible: true color: "#848895" MaterialControl { id: control anchors.top: parent.top anchors.horizontalCenter: parent.horizontalCenter } View3D { anchors.fill: parent camera: camera PerspectiveCamera { id: camera position: Qt.vector3d(0, 200, 300) eulerRotation.x: -30 } Model { position: Qt.vector3d(0, 0, 0) scale: Qt.vector3d(2, 2, 2) source: "#Sphere" materials: [ ExampleMaterial { id: exampleMaterial time: control.time amplitude: control.amplitude } ] } } }