Qt Quick 3D - Dynamic Model Creation Example

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import QtQuick 2.15 import QtQuick3D 1.15 import QtQuick3D.Materials 1.15 Node { id: weirdShape property real xRotation: Math.random() * (360 - (-360)) + -360 property real yRotation: Math.random() * (360 - (-360)) + -360 property real zRotation: Math.random() * (360 - (-360)) + -360 Model { source: "weirdShape.mesh" scale: Qt.vector3d(150, 150, 150) eulerRotation.x: 90 SequentialAnimation on eulerRotation { loops: Animation.Infinite PropertyAnimation { duration: Math.random() * (10000 - 1) + 1 to: Qt.vector3d(xRotation - 360, yRotation - 360, zRotation - 360) from: Qt.vector3d(xRotation, yRotation, zRotation) } } materials: [ PlasticStructuredRedEmissiveMaterial { emission_color: Qt.vector3d(0.1, 0.0, 0.0) } ] } }