|qmake:||QT += 3dcore|
|QComponentAddedChange(const QEntity *entity, const QComponent *component)|
|QComponentAddedChange(const QComponent *component, const QEntity *entity)|
|const QMetaObject *||componentMetaObject() const|
- 4 public functions inherited from Qt3DCore::QSceneChange
The QComponentAddedChange class is used to notify when a component is added to an entity
Member Function Documentation
QComponentAddedChange::QComponentAddedChange(const QEntity *entity, const QComponent *component)
Constructs a new QComponentAddedChange which will notify entity that component was added
QComponentAddedChange::QComponentAddedChange(const QComponent *component, const QEntity *entity)
Constructs a new QComponentAddedChange which will notify component that it was added to entity
Destroys the instance of QComponentAddedChange.
QNodeId QComponentAddedChange::componentId() const
Returns the id of the component added.
const QMetaObject *QComponentAddedChange::componentMetaObject() const
Returns the metaobject.
QNodeId QComponentAddedChange::entityId() const
Returns the id of the entity the component was added to.
A shared pointer for QComponentAddedChange.
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