Scatter QML Type
A scatter noise effect. More...
|Import Statement:||import QtQuick3D.Effects 1.0|
Scatters the pixels in a scene, creating a blurry or smeared appearance. Without changing the color of each individual pixel, the Scatter effect redistributes the pixels randomly, but in the same general area as their original positions.
amount : real
Determines how much to scatter. Range is
10 by default.
direction : int
The direction in which to scatter the pixels. Set to
0 for both horizontal and vertical,
1 for horizontal, and
2 for vertical.
0 by default.
noiseSample : TextureInput
The scatter noise texture map. Default is a Texture with source
randomize : bool
Specifies whether scattering changes at each frame or not.
true by default.
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