Qt Quick Controls - Wearable Demo

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import QtQuick 2.12 import QtQuick.Controls 2.12 import "Style" Item { property StackView stackView SequentialAnimation { id: demoModeAnimation running: settings.demoMode // Set brightness back to normal. ScriptAction { script: settings.brightness = 0 } // Go back to the launcher page. PauseAnimation { duration: 1000 } ScriptAction { script: stackView.pop(null) } PauseAnimation { duration: 2000 } // Open the world clock page. ScriptAction { script: stackView.currentItem.launched(Qt.resolvedUrl("WorldClock/WorldClockPage.qml")) } PauseAnimation { duration: 2000 } // Swipe across a few times. SequentialAnimation { loops: 6 ScriptAction { script: stackView.currentItem.children[0].incrementCurrentIndex() } PauseAnimation { duration: 2500 } } // Go back to the launcher page. ScriptAction { script: stackView.pop(null) } PauseAnimation { duration: 2000 } // Open the navigation page. ScriptAction { script: stackView.currentItem.incrementCurrentIndex() } PauseAnimation { duration: 1000 } ScriptAction { script: stackView.currentItem.launched(Qt.resolvedUrl("Navigation/NavigationPage.qml")) } PauseAnimation { duration: 2000 } // Flick down a few times. SequentialAnimation { loops: 6 ScriptAction { script: stackView.currentItem.routeListView.incrementCurrentIndex() } PauseAnimation { duration: 2000 } } // Go back to the launcher page. ScriptAction { script: stackView.pop(null) } PauseAnimation { duration: 2000 } // Open the weather page. ScriptAction { script: stackView.currentItem.incrementCurrentIndex() } PauseAnimation { duration: 1000 } ScriptAction { script: stackView.currentItem.launched(Qt.resolvedUrl("Weather/WeatherPage.qml")) } PauseAnimation { duration: 2000 } // Swipe across a few times. SequentialAnimation { loops: 4 ScriptAction { script: stackView.currentItem.children[0].incrementCurrentIndex() } PauseAnimation { duration: 2000 } } // Go back to the launcher page. ScriptAction { script: stackView.pop(null) } PauseAnimation { duration: 2000 } // Open the fitness page. ScriptAction { script: stackView.currentItem.incrementCurrentIndex() } PauseAnimation { duration: 1000 } ScriptAction { script: stackView.currentItem.launched(Qt.resolvedUrl("Fitness/FitnessPage.qml")) } PauseAnimation { duration: 2000 } // Swipe across a few times. SequentialAnimation { loops: 2 ScriptAction { script: stackView.currentItem.children[0].incrementCurrentIndex() } PauseAnimation { duration: 2000 } } // Go back to the launcher page. ScriptAction { script: stackView.pop(null) } PauseAnimation { duration: 2000 } // Open the notifications page. ScriptAction { script: stackView.currentItem.incrementCurrentIndex() } PauseAnimation { duration: 1000 } ScriptAction { script: stackView.currentItem.launched(Qt.resolvedUrl("Notifications/NotificationsPage.qml")) } // Flick down a few times. SequentialAnimation { loops: 3 PauseAnimation { duration: 2000 } ScriptAction { script: stackView.currentItem.incrementCurrentIndex() } } // Go back to the launcher page. ScriptAction { script: stackView.pop(null) } PauseAnimation { duration: 2000 } // Open the alarms page. ScriptAction { script: stackView.currentItem.incrementCurrentIndex() } PauseAnimation { duration: 1000 } ScriptAction { script: stackView.currentItem.launched(Qt.resolvedUrl("Alarms/AlarmsPage.qml")) } PauseAnimation { duration: 2000 } // Toggle the switch. ScriptAction { script: stackView.currentItem.children[0].currentItem.stateSwitch.toggle() } PauseAnimation { duration: 2000 } // Go to the next alarm. ScriptAction { script: stackView.currentItem.children[0].incrementCurrentIndex() } PauseAnimation { duration: 2000 } // Toggle the switch there too. ScriptAction { script: stackView.currentItem.children[0].currentItem.stateSwitch.toggle() } PauseAnimation { duration: 2000 } // Go back to the launcher page. ScriptAction { script: stackView.pop(null) } PauseAnimation { duration: 2000 } // Open the settings page. ScriptAction { script: stackView.currentItem.incrementCurrentIndex() } PauseAnimation { duration: 1000 } ScriptAction { script: stackView.currentItem.launched(Qt.resolvedUrl("Settings/SettingsPage.qml")) } PauseAnimation { duration: 3000 } // Toggle the switches. ScriptAction { script: stackView.currentItem.children[0].currentItem.bluetoothSwitch.toggle() } PauseAnimation { duration: 1000 } ScriptAction { script: stackView.currentItem.children[0].currentItem.wirelessSwitch.toggle() } PauseAnimation { duration: 3000 } // Go to the next page. ScriptAction { script: stackView.currentItem.children[0].incrementCurrentIndex() } // Play with the brightness slider. // First, set it to full brightness so we start in the correct state. ScriptAction { script: { var brightnessSlider = stackView.currentItem.children[0].currentItem.brightnessSlider brightnessSlider.value = 0 // increase()/decrease() are not a result of user interaction and // hence moved() will not be emitted, so we do it ourselves. brightnessSlider.moved() } } // Decrease the brightness. SequentialAnimation { loops: 3 PauseAnimation { duration: 1000 } ScriptAction { script: { var brightnessSlider = stackView.currentItem.children[0].currentItem.brightnessSlider brightnessSlider.decrease() brightnessSlider.moved() } } } // Increase the brightness back to full. PauseAnimation { duration: 3000 } SequentialAnimation { loops: 3 PauseAnimation { duration: 1000 } ScriptAction { script: { var brightnessSlider = stackView.currentItem.children[0].currentItem.brightnessSlider brightnessSlider.increase() brightnessSlider.moved() } } } // Toggle the dark theme switch. PauseAnimation { duration: 2000 } ScriptAction { script: { var darkThemeSwitch = stackView.currentItem.children[0].currentItem.darkThemeSwitch darkThemeSwitch.toggle() // As above, only proper user interaction results in toggled() being emitted, // so we do it ourselves. darkThemeSwitch.toggled() } } PauseAnimation { duration: 4000 } // Go back to the launcher page. ScriptAction { script: stackView.pop(null) } } }