TextureImage QML Type
Encapsulates the necessary information to create an OpenGL texture image from an image source. More...
|Import Statement:||import Qt3D.Render 2.1|
face : enumeration
Holds the cube map face of the texture image.
layer : int
Holds the layer of the texture image.
mipLevel : int
Holds the mipmap level of the texture image.
source : url
This property holds the source url from which data for the texture image will be loaded.
[read-only] status : enumeration
© 2021 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.