List of All Members for Gravity3D
This is the complete list of members for Gravity3D, including inherited members.
The following members are inherited from Affector3D.
The following members are inherited from Node.
- eulerRotation : vector3d
- forward : vector3d
- opacity : real
- pivot : vector3d
- position : vector3d
- right : vector3d
- rotation : quaternion
- scale : vector3d
- scenePosition : vector3d
- sceneRotation : quaternion
- sceneScale : vector3d
- sceneTransform : matrix4x4
- staticFlags : int
- up : vector3d
- visible : bool
- x : real
- y : real
- z : real
- vector3d mapDirectionFromNode(QtQuick3D::Node node, vector3d localDirection)
- vector3d mapDirectionFromScene(vector3d sceneDirection)
- vector3d mapDirectionToNode(QtQuick3D::Node node, vector3d localDirection)
- vector3d mapDirectionToScene(vector3d localDirection)
- vector3d mapPositionFromNode(QtQuick3D::Node node, vector3d localPosition)
- vector3d mapPositionFromScene(vector3d scenePosition)
- vector3d mapPositionToNode(QtQuick3D::Node node, vector3d localPosition)
- vector3d mapPositionToScene(vector3d localPosition)
- rotate(real degrees, vector3d axis, enumeration space)
The following members are inherited from Object3D.
- children : list<Object3D>
- data : list<Object> [default]
- parent : Object3D
- resources : list<Object>
- state : string
- states : list<State>
- transitions : list<Transition>
The following members are inherited from QtObject.
- objectName : string
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