Compiles big binary resources into object code.

The command is defined in the Core component of the Qt6 package. Load the package with:

find_package(Qt6 REQUIRED COMPONENTS Core)

This command was introduced in Qt 5.12.


qt_add_big_resources(<VAR> file1.qrc [file2.qrc ...]
                     [OPTIONS ...])

If versionless commands are disabled, use qt6_add_big_resources() instead. It supports the same set of arguments as this command.


Creates compiled object files from Qt resource files using the Resource Compiler (rcc). Paths to the generated files are added to <VAR>.

This is similar to qt_add_resources, but directly generates object files (.o, .obj) files instead of C++ source code. This allows to embed bigger resources, where compiling to C++ sources and then to binaries would be too time consuming or memory intensive.

Note: This macro is only available if using CMake 3.9 or later.

Warning: This command is not supported when building for iOS, use qt_add_resources instead. See QTBUG-103497 for details.


You can set additional OPTIONS that should be added to the rcc calls. You can find possible options in the rcc documentation.


set(SOURCES main.cpp)
qt_add_big_resources(SOURCES big_resource.qrc)
add_executable(myapp ${SOURCES})

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