In-App purchasing demo

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#ifndef INAPPPRODUCTQMLTYPE_H #define INAPPPRODUCTQMLTYPE_H #include <QtQml/qqmlparserstatus.h> #include <QObject> #include <QtQml/qqml.h> #include "inappstoreqmltype.h" #include "../inapp/inappproduct.h" #include "../inapp/inapptransaction.h" class InAppTransaction; class InAppStoreQmlType; class InAppProductQmlType : public QObject, public QQmlParserStatus { Q_OBJECT Q_INTERFACES(QQmlParserStatus) Q_PROPERTY(QString identifier READ identifier WRITE setIdentifier NOTIFY identifierChanged) Q_PROPERTY(ProductType type READ type WRITE setType NOTIFY typeChanged) Q_PROPERTY(QString price READ price NOTIFY priceChanged) Q_PROPERTY(QString title READ title NOTIFY titleChanged) Q_PROPERTY(QString description READ description NOTIFY descriptionChanged) Q_PROPERTY(Status status READ status NOTIFY statusChanged) Q_PROPERTY(InAppStoreQmlType *store READ store WRITE setStore NOTIFY storeChanged) QML_NAMED_ELEMENT(Product) public: enum Status { Uninitialized, PendingRegistration, Registered, Unknown }; Q_ENUM(Status); // Must match InAppProduct::ProductType enum ProductType { Consumable, Unlockable }; Q_ENUM(ProductType); explicit InAppProductQmlType(QObject *parent = 0); Q_INVOKABLE void purchase(); Q_INVOKABLE void resetStatus(); void setIdentifier(const QString &identifier); QString identifier() const; Status status() const; QString price() const; QString title() const; QString description() const; void setStore(InAppStoreQmlType *store); InAppStoreQmlType *store() const; void setType(ProductType type); ProductType type() const; Q_SIGNALS: void purchaseSucceeded(InAppTransaction *transaction); void purchaseFailed(InAppTransaction *transaction); void purchaseRestored(InAppTransaction *transaction); void identifierChanged(); void statusChanged(); void priceChanged(); void titleChanged(); void descriptionChanged(); void storeChanged(); void typeChanged(); protected: void componentComplete(); void classBegin() {} private Q_SLOTS: void handleTransaction(InAppTransaction *transaction); void handleProductRegistered(InAppProduct *product); void handleProductUnknown(InAppProduct::ProductType, const QString &identifier); private: void setProduct(InAppProduct *product); void updateProduct(); QString m_identifier; Status m_status; InAppProductQmlType::ProductType m_type; bool m_componentComplete; InAppStoreQmlType *m_store; InAppProduct *m_product; }; #endif // INAPPPRODUCTQMLTYPE_H