Qt Quick 3D - Custom Shaders Example

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import QtQuick import QtQuick.Controls import QtQuick.Layouts Rectangle { property real time: time.sliderValue property real amplitude: amplitude.sliderValue property real alpha: alpha.sliderValue property bool animateRotation: animControl.checkBoxSet property bool texturing: texControl.checkBoxSet property bool textureFromItem : texControl2.checkBoxSet color: "#6b7080" width: parent.width height: 75 Component { id: propertySlider RowLayout { Label { id: propText text: name color: "#222840" font.pointSize: 12 } Slider { id: slider from: fromValue to: toValue value: sliderValue stepSize: 0.01 onValueChanged: sliderValue = value Layout.minimumWidth: 100 Layout.maximumWidth: 200 background: Rectangle { x: slider.leftPadding y: slider.topPadding + slider.availableHeight / 2 - height / 2 implicitWidth: 120 implicitHeight: 4 width: slider.availableWidth height: implicitHeight radius: 1 color: "#222840" Rectangle { width: slider.visualPosition * parent.width height: parent.height color: "#848895" radius: 1 } } handle: Rectangle { x: slider.leftPadding + slider.visualPosition * (slider.availableWidth - width) y: slider.topPadding + slider.availableHeight / 2 - height / 2 implicitWidth: 20 implicitHeight: 20 radius: 5 color: slider.pressed ? "#222840" : "#6b7080" border.color: "#848895" } } Label { id: valueText text: slider.value.toFixed(2) color: "#222840" font.pointSize: 12 font.bold: true Layout.minimumWidth: 40 Layout.maximumWidth: 40 } } } Component { id: propertyCheckBox RowLayout { Label { text: checkBoxText font.pointSize: 12 font.bold: true } CheckBox { checked: false onCheckedChanged: checkBoxSet = checked } } } ScrollBar { id: hbar policy: parent.width < columnLayout.width ? ScrollBar.AlwaysOn : ScrollBar.AsNeeded orientation: Qt.Horizontal size: parent.width / columnLayout.width anchors.bottom: parent.bottom anchors.left: parent.left anchors.right: parent.right } ColumnLayout { id: columnLayout readonly property int leftMargin: 25 x: leftMargin - hbar.position * width RowLayout { spacing: 10 Loader { id: time property real sliderValue: 0.0 property string name: "Time" property real fromValue: 0.0 property real toValue: 1.0 sourceComponent: propertySlider } Loader { id: amplitude property real sliderValue: 5.0 property string name: "Amplitude" property real fromValue: 1.0 property real toValue: 20.0 sourceComponent: propertySlider } Loader { id: alpha property real sliderValue: 1.0 property string name: "Alpha" property real fromValue: 0.0 property real toValue: 1.0 sourceComponent: propertySlider } Loader { id: animControl property string checkBoxText: "Rotate" property bool checkBoxSet: false sourceComponent: propertyCheckBox } Loader { id: texControl property string checkBoxText: "Texture" property bool checkBoxSet: false sourceComponent: propertyCheckBox } Loader { id: texControl2 property string checkBoxText: "Texture with Item" property bool checkBoxSet: false sourceComponent: texControl.checkBoxSet ? propertyCheckBox : undefined } } } }