Qt Quick 3D - Sub-mesh Example

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import QtQuick import QtQuick3D Window { id: window width: 640 height: 640 visible: true title: "Sub-mesh example" View3D { id: view anchors.fill: parent camera: camera visible: true PerspectiveCamera { id: camera z: 20 } DistortedCube { x: 4 scale: Qt.vector3d(2, 2, 2) SequentialAnimation on eulerRotation { loops: Animation.Infinite PropertyAnimation { duration: 5000 from: Qt.vector3d(0, 0, 0) to: Qt.vector3d(360, 0, 360) } } } DistortedCube { x: -4 scale: Qt.vector3d(2, 2, 2) materials: [ PrincipledMaterial { baseColor: "red" lighting: PrincipledMaterial.NoLighting }, PrincipledMaterial { baseColor: "green" lighting: PrincipledMaterial.NoLighting } ] SequentialAnimation on eulerRotation { loops: Animation.Infinite PropertyAnimation { duration: 5000 from: Qt.vector3d(0, 0, 0) to: Qt.vector3d(360, 0, 360) } } } } }