TriggerBody QML Type

Base type for a trigger body. More...

Import Statement: import QtQuick3DPhysics
Since: Qt 6.4
Inherits:

CollisionNode

Properties

Signals

Detailed Description

This is the base type for a trigger body. A trigger body is a body that does not interact physically but is used to detect when objects intersect.

Property Documentation

collisionCount : int

This property returns the number of bodies currently colliding with the trigger body.


Signal Documentation

bodyEntered(CollisionNode *body)

This signal is emitted when the trigger body is penetrated by the specified body.

Note: The corresponding handler is onBodyEntered.


bodyExited(CollisionNode *body)

This signal is emitted when the trigger body is no longer penetrated by the specified body.

Note: The corresponding handler is onBodyExited.


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