Qt 3D QML Types
The Qt 3D core QML types are imported with
import Qt3D.Core 2.12Other modules import functionality for collision detection, rendering, input, and animation. The complete list of Qt 3D import statements:
import Qt3D.Core 2.12
import Qt3D.Render 2.12
import Qt3D.Input 2.12
import Qt3D.Logic 2.12
import Qt3D.Extras 2.12
import Qt3D.Animation 2.12
import QtQuick.Scene2D 2.12
import QtQuick.Scene3D 2.12QML Types
Qt 3D Core Module
Qt 3D Input Module
Qt 3D Logic Module
Qt 3D Render Module
Qt 3D Extras Module
Allows controlling the scene camera from the first person perspective | |
Material that implements the Gooch shading model, popular in CAD and CAM applications | |
Allows controlling the scene camera along orbital path | |
Default implementation for rendering the color properties set for each vertex |
Qt 3D Animation Module
An abstract base type for Qt3D animations | |
The base class for types providing animation playback capabilities | |
The base class for types used to construct animation blend trees | |
Performs an additive blend of two animation clips based on an additive factor | |
A controller type for animations | |
A type grouping animations together | |
Component providing animation playback capabilities of a tree of blend nodes | |
Component providing simple animation playback capabilities | |
Type used for including a clip in a blend tree | |
A type implementing simple keyframe animation to a Transform | |
Performs a linear interpolation of two animation clips based on a normalized factor | |
A type providing morph targets to blend-shape animation | |
A type implementing blend-shape morphing animation | |
A type implementing vertex-blend morphing animation |
Qt 3D Scene2D Module
Qt 3D Scene3D Module
Type is used to integrate a Qt3D scene into a QtQuick 2 scene |
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