QAdditiveClipBlend¶
Performs an additive blend of two animation clips based on an additive factor. More…
Synopsis¶
Functions¶
def
additiveClip
()def
additiveFactor
()def
baseClip
()
Slots¶
def
setAdditiveClip
(additiveClip)def
setAdditiveFactor
(additiveFactor)def
setBaseClip
(baseClip)
Signals¶
def
additiveClipChanged
(additiveClip)def
additiveFactorChanged
(additiveFactor)def
baseClipChanged
(baseClip)
Detailed Description¶
QAdditiveClipBlend
can be useful to create advanced animation effects based on individual animation clips. For example, if you:
set the
baseClip
property to a normal walk cycle animation clip andset the
additiveClip
property to a shaking head difference clip,then adjusting the
additiveFactor
property will control how much of theadditiveClip
gets added on to thebaseClip
. This has he effect that with anadditiveFactor
of zero, this blend node will yield the original walk cycle clip. With anadditiveFactor
of 1, it will yield the walk cycle including a shaking head animation.The blending operation implemented by this class is:
resultClip = baseClip + additiveFactor * additiveClipThere is nothing stopping you from using values for the additiveFacor property outside the 0 to 1 range, but please be aware that the input animation clips may not be authored in such a way for this to make sense.
See also
QBlendedClipAnimator
- class PySide2.Qt3DAnimation.Qt3DAnimation.QAdditiveClipBlend([parent=None])¶
- Parameters:
parent –
PySide2.Qt3DCore.Qt3DCore.QNode
- PySide2.Qt3DAnimation.Qt3DAnimation.QAdditiveClipBlend.additiveClip()¶
-
This property holds the additive clip to be blended with the
baseClip
. The amount of blending is controlled by theadditiveFactor
property.
- PySide2.Qt3DAnimation.Qt3DAnimation.QAdditiveClipBlend.additiveClipChanged(additiveClip)¶
- Parameters:
additiveClip –
PySide2.Qt3DAnimation.Qt3DAnimation.QAbstractClipBlendNode
- PySide2.Qt3DAnimation.Qt3DAnimation.QAdditiveClipBlend.additiveFactor()¶
- Return type:
float
Specifies the blending factor, typically between 0 and 1, to control the blending of two animation clips.
- PySide2.Qt3DAnimation.Qt3DAnimation.QAdditiveClipBlend.additiveFactorChanged(additiveFactor)¶
- Parameters:
additiveFactor – float
- PySide2.Qt3DAnimation.Qt3DAnimation.QAdditiveClipBlend.baseClip()¶
-
This property holds the base animation clip. When the
additiveFactor
is zero the will also be the resulting clip of this blend node.
- PySide2.Qt3DAnimation.Qt3DAnimation.QAdditiveClipBlend.baseClipChanged(baseClip)¶
- Parameters:
baseClip –
PySide2.Qt3DAnimation.Qt3DAnimation.QAbstractClipBlendNode
- PySide2.Qt3DAnimation.Qt3DAnimation.QAdditiveClipBlend.setAdditiveClip(additiveClip)¶
- Parameters:
additiveClip –
PySide2.Qt3DAnimation.Qt3DAnimation.QAbstractClipBlendNode
This property holds the additive clip to be blended with the
baseClip
. The amount of blending is controlled by theadditiveFactor
property.
- PySide2.Qt3DAnimation.Qt3DAnimation.QAdditiveClipBlend.setAdditiveFactor(additiveFactor)¶
- Parameters:
additiveFactor – float
Specifies the blending factor, typically between 0 and 1, to control the blending of two animation clips.
- PySide2.Qt3DAnimation.Qt3DAnimation.QAdditiveClipBlend.setBaseClip(baseClip)¶
- Parameters:
baseClip –
PySide2.Qt3DAnimation.Qt3DAnimation.QAbstractClipBlendNode
This property holds the base animation clip. When the
additiveFactor
is zero the will also be the resulting clip of this blend node.
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