QLerpClipBlend¶
Performs a linear interpolation of two animation clips based on a normalized factor. More…
Synopsis¶
Functions¶
def
blendFactor
()def
endClip
()def
startClip
()
Slots¶
def
setBlendFactor
(blendFactor)def
setEndClip
(endClip)def
setStartClip
(startClip)
Signals¶
def
blendFactorChanged
(blendFactor)def
endClipChanged
(endClip)def
startClipChanged
(startClip)
Detailed Description¶
QLerpClipBlend
can be useful to create advanced animation effects based on individual animation clips. For instance, given a player character, lerp blending could be used to combine a walking animation clip with an injured animation clip based on a blend factor that increases the more the player gets injured. This would then allow with blend factor == 0 to have a non injured walking player, with blend factor == 1 a fully injured player, with blend factor == 0.5 a partially walking and injured player.See also
QBlendedClipAnimator
- class PySide2.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend([parent=None])¶
- Parameters:
parent –
PySide2.Qt3DCore.Qt3DCore.QNode
- PySide2.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.blendFactor()¶
- Return type:
float
Specifies the blending factor between 0 and 1 to control the blending of two animation clips.
- PySide2.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.blendFactorChanged(blendFactor)¶
- Parameters:
blendFactor – float
- PySide2.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.endClip()¶
-
Holds the sub-tree that should be used as the start clip for this lerp blend node. That is, the clip returned by this blend node when the
blendFactor
is set to a value of 1.
- PySide2.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.endClipChanged(endClip)¶
- Parameters:
endClip –
PySide2.Qt3DAnimation.Qt3DAnimation.QAbstractClipBlendNode
- PySide2.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.setBlendFactor(blendFactor)¶
- Parameters:
blendFactor – float
Specifies the blending factor between 0 and 1 to control the blending of two animation clips.
- PySide2.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.setEndClip(endClip)¶
- Parameters:
endClip –
PySide2.Qt3DAnimation.Qt3DAnimation.QAbstractClipBlendNode
Holds the sub-tree that should be used as the start clip for this lerp blend node. That is, the clip returned by this blend node when the
blendFactor
is set to a value of 1.
- PySide2.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.setStartClip(startClip)¶
- Parameters:
startClip –
PySide2.Qt3DAnimation.Qt3DAnimation.QAbstractClipBlendNode
Holds the sub-tree that should be used as the start clip for this lerp blend node. That is, the clip returned by this blend node when the
blendFactor
is set to a value of 0.
- PySide2.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.startClip()¶
-
Holds the sub-tree that should be used as the start clip for this lerp blend node. That is, the clip returned by this blend node when the
blendFactor
is set to a value of 0.
- PySide2.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.startClipChanged(startClip)¶
- Parameters:
startClip –
PySide2.Qt3DAnimation.Qt3DAnimation.QAbstractClipBlendNode
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