QTextureMaterial¶
The
QTextureMaterial
provides a default implementation of a simple unlit texture material. More…
Synopsis¶
Functions¶
def
isAlphaBlendingEnabled
()def
texture
()def
textureOffset
()def
textureTransform
()
Slots¶
def
setAlphaBlendingEnabled
(enabled)def
setTexture
(texture)def
setTextureOffset
(textureOffset)def
setTextureTransform
(matrix)
Signals¶
def
alphaBlendingEnabledChanged
(enabled)def
textureChanged
(texture)def
textureOffsetChanged
(textureOffset)def
textureTransformChanged
(textureTransform)
Detailed Description¶
This material uses an effect with a single render pass approach. Techniques are provided for OpenGL 2, OpenGL 3 or above as well as OpenGL ES 2.
- class PySide2.Qt3DExtras.Qt3DExtras.QTextureMaterial([parent=None])¶
- param parent:
Constructs a new
QTextureMaterial
instance with parent objectparent
.
- PySide2.Qt3DExtras.Qt3DExtras.QTextureMaterial.alphaBlendingEnabledChanged(enabled)¶
- Parameters:
enabled – bool
- PySide2.Qt3DExtras.Qt3DExtras.QTextureMaterial.isAlphaBlendingEnabled()¶
- Return type:
bool
Indicates if the alpha information coming from the diffuse property will be taken into account during rendering. Defaults to false.
- PySide2.Qt3DExtras.Qt3DExtras.QTextureMaterial.setAlphaBlendingEnabled(enabled)¶
- Parameters:
enabled – bool
Indicates if the alpha information coming from the diffuse property will be taken into account during rendering. Defaults to false.
- PySide2.Qt3DExtras.Qt3DExtras.QTextureMaterial.setTexture(texture)¶
- Parameters:
Holds the current texture used by the material.
- PySide2.Qt3DExtras.Qt3DExtras.QTextureMaterial.setTextureOffset(textureOffset)¶
- Parameters:
textureOffset –
PySide2.QtGui.QVector2D
This is a utility property. It sets the translation component of the general texture transform matrix
- PySide2.Qt3DExtras.Qt3DExtras.QTextureMaterial.setTextureTransform(matrix)¶
- Parameters:
matrix –
PySide2.QtGui.QMatrix3x3
Holds the current texture transform. It is applied to texture coordinates at render time. Defaults to identity matrix.
- PySide2.Qt3DExtras.Qt3DExtras.QTextureMaterial.texture()¶
- Return type:
Holds the current texture used by the material.
- PySide2.Qt3DExtras.Qt3DExtras.QTextureMaterial.textureChanged(texture)¶
- Parameters:
- PySide2.Qt3DExtras.Qt3DExtras.QTextureMaterial.textureOffset()¶
- Return type:
This is a utility property. It sets the translation component of the general texture transform matrix
- PySide2.Qt3DExtras.Qt3DExtras.QTextureMaterial.textureOffsetChanged(textureOffset)¶
- Parameters:
textureOffset –
PySide2.QtGui.QVector2D
- PySide2.Qt3DExtras.Qt3DExtras.QTextureMaterial.textureTransform()¶
- Return type:
Holds the current texture transform. It is applied to texture coordinates at render time. Defaults to identity matrix.
- PySide2.Qt3DExtras.Qt3DExtras.QTextureMaterial.textureTransformChanged(textureTransform)¶
- Parameters:
textureTransform –
PySide2.QtGui.QMatrix3x3
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