QTextureMaterial

The QTextureMaterial provides a default implementation of a simple unlit texture material. More

Inheritance diagram of PySide2.Qt3DExtras.Qt3DExtras.QTextureMaterial

Synopsis

Functions

Slots

Signals

Detailed Description

This material uses an effect with a single render pass approach. Techniques are provided for OpenGL 2, OpenGL 3 or above as well as OpenGL ES 2.

class PySide2.Qt3DExtras.Qt3DExtras.QTextureMaterial([parent=None])

Constructs a new QTextureMaterial instance with parent object parent .

PySide2.Qt3DExtras.Qt3DExtras.QTextureMaterial.alphaBlendingEnabledChanged(enabled)
Parameters:

enabled – bool

PySide2.Qt3DExtras.Qt3DExtras.QTextureMaterial.isAlphaBlendingEnabled()
Return type:

bool

Indicates if the alpha information coming from the diffuse property will be taken into account during rendering. Defaults to false.

PySide2.Qt3DExtras.Qt3DExtras.QTextureMaterial.setAlphaBlendingEnabled(enabled)
Parameters:

enabled – bool

Indicates if the alpha information coming from the diffuse property will be taken into account during rendering. Defaults to false.

PySide2.Qt3DExtras.Qt3DExtras.QTextureMaterial.setTexture(texture)
Parameters:

texturePySide2.Qt3DRender.Qt3DRender.QAbstractTexture

Holds the current texture used by the material.

PySide2.Qt3DExtras.Qt3DExtras.QTextureMaterial.setTextureOffset(textureOffset)
Parameters:

textureOffsetPySide2.QtGui.QVector2D

This is a utility property. It sets the translation component of the general texture transform matrix

PySide2.Qt3DExtras.Qt3DExtras.QTextureMaterial.setTextureTransform(matrix)
Parameters:

matrixPySide2.QtGui.QMatrix3x3

Holds the current texture transform. It is applied to texture coordinates at render time. Defaults to identity matrix.

PySide2.Qt3DExtras.Qt3DExtras.QTextureMaterial.texture()
Return type:

PySide2.Qt3DRender.Qt3DRender.QAbstractTexture

Holds the current texture used by the material.

PySide2.Qt3DExtras.Qt3DExtras.QTextureMaterial.textureChanged(texture)
Parameters:

texturePySide2.Qt3DRender.Qt3DRender.QAbstractTexture

PySide2.Qt3DExtras.Qt3DExtras.QTextureMaterial.textureOffset()
Return type:

PySide2.QtGui.QVector2D

This is a utility property. It sets the translation component of the general texture transform matrix

PySide2.Qt3DExtras.Qt3DExtras.QTextureMaterial.textureOffsetChanged(textureOffset)
Parameters:

textureOffsetPySide2.QtGui.QVector2D

PySide2.Qt3DExtras.Qt3DExtras.QTextureMaterial.textureTransform()
Return type:

PySide2.QtGui.QMatrix3x3

Holds the current texture transform. It is applied to texture coordinates at render time. Defaults to identity matrix.

PySide2.Qt3DExtras.Qt3DExtras.QTextureMaterial.textureTransformChanged(textureTransform)
Parameters:

textureTransformPySide2.QtGui.QMatrix3x3