QCullFace¶
The
QCullFace
class specifies whether front or back face culling is enabled. More…
Synopsis¶
Functions¶
def
mode
()
Slots¶
def
setMode
(mode)
Signals¶
def
modeChanged
(mode)
Detailed Description¶
QCullFace
sets whether the front or back facets are culled. Facets include triangles, quadrilaterals, polygons and rectangles.It can be added by calling the addRenderState() method on a
QRenderPass
:// using namespace Qt3DRender; QRenderPass *renderPass = new QRenderPass(); // Create a front face culling render state QCullFace *cullFront = new QCullFace(); cullFront->setMode(QCullFace::Front); // Add the render state to the render pass renderPass->addRenderState(cullFront);Or by calling the addRenderState() method on a
QRenderStateSet
:// using namespace Qt3DRender; QRenderStateSet *renderStateSet = new QRenderStateSet(); // Create a front face culling render state QCullFace *cullFront = new QCullFace(); cullFront->setMode(QCullFace::Front); // Add the render state to the render pass renderStateSet->addRenderState(cullFront);See also
QFrontFace
- class PySide2.Qt3DRender.Qt3DRender.QCullFace([parent=None])¶
- param parent:
Constructs a new
QCullFace
instance withparent
as parent.
- PySide2.Qt3DRender.Qt3DRender.QCullFace.CullingMode¶
This enumeration specifies values for the culling mode.
Constant
Description
Qt3DRender.QCullFace.NoCulling
Culling is disabled
Qt3DRender.QCullFace.Front
Culling is enabled for front facing polygons
Qt3DRender.QCullFace.Back
Culling is enabled for back facing polygons
Qt3DRender.QCullFace.FrontAndBack
Culling is enabled for all polygons, points and lines are drawn
- PySide2.Qt3DRender.Qt3DRender.QCullFace.mode()¶
- Return type:
Holds the culling mode used by
QCullFace
. Default is set toQCullFace
.Back.
- PySide2.Qt3DRender.Qt3DRender.QCullFace.modeChanged(mode)¶
- Parameters:
mode –
CullingMode
- PySide2.Qt3DRender.Qt3DRender.QCullFace.setMode(mode)¶
- Parameters:
mode –
CullingMode
Holds the culling mode used by
QCullFace
. Default is set toQCullFace
.Back.
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