QProximityFilter¶
Select entities which are within a distance threshold of a target entity. More…
New in version 5.10.
Synopsis¶
Functions¶
def
distanceThreshold
()def
entity
()
Slots¶
def
setDistanceThreshold
(distanceThreshold)def
setEntity
(entity)
Signals¶
def
distanceThresholdChanged
(distanceThreshold)def
entityChanged
(entity)
Detailed Description¶
A
QProximityFilter
can be used to select entities to render when they are placed within a given distance threshold of another entity.
- class PySide2.Qt3DRender.Qt3DRender.QProximityFilter([parent=None])¶
- Parameters:
parent –
PySide2.Qt3DCore.Qt3DCore.QNode
- PySide2.Qt3DRender.Qt3DRender.QProximityFilter.distanceThreshold()¶
- Return type:
float
Holds the distance to the target entity above which entities are filtered out.
- PySide2.Qt3DRender.Qt3DRender.QProximityFilter.distanceThresholdChanged(distanceThreshold)¶
- Parameters:
distanceThreshold – float
- PySide2.Qt3DRender.Qt3DRender.QProximityFilter.entity()¶
- Return type:
Holds the entity against which we should compare the distance to.
- PySide2.Qt3DRender.Qt3DRender.QProximityFilter.entityChanged(entity)¶
- Parameters:
entity –
PySide2.Qt3DCore.Qt3DCore.QEntity
- PySide2.Qt3DRender.Qt3DRender.QProximityFilter.setDistanceThreshold(distanceThreshold)¶
- Parameters:
distanceThreshold – float
Holds the distance to the target entity above which entities are filtered out.
- PySide2.Qt3DRender.Qt3DRender.QProximityFilter.setEntity(entity)¶
- Parameters:
entity –
PySide2.Qt3DCore.Qt3DCore.QEntity
Holds the entity against which we should compare the distance to.
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