QTechnique¶
Encapsulates a Technique. More…
Synopsis¶
Functions¶
def
addFilterKey
(filterKey)def
addParameter
(p)def
addRenderPass
(pass)def
filterKeys
()def
graphicsApiFilter
()def
parameters
()def
removeFilterKey
(filterKey)def
removeParameter
(p)def
removeRenderPass
(pass)def
renderPasses
()
Detailed Description¶
A
QTechnique
specifies a set ofQRenderPass
objects,QFilterKey
objects,QParameter
objects and aQGraphicsApiFilter
, which together define a rendering technique the given graphics API can render. The filter keys are used byQTechniqueFilter
to select specific techniques at specific parts of the FrameGraph. AQParameter
defined on aQTechnique
overrides parameter (of the same name) defined inQRenderPass
, but are overridden by parameter inQRenderPassFilter
,QTechniqueFilter
,QMaterial
andQEffect
.When creating an
QEffect
that targets several versions of a graphics API, it is useful to create severalQTechnique
nodes each with agraphicsApiFilter
set to match one of the targeted GL versions. At runtime, the Qt3D renderer will select the most appropriateQTechnique
based on which graphics API versions are supported and (if specified) theQFilterKey
nodes that satisfy a givenQTechniqueFilter
in the FrameGraph.Note
When using OpenGL as the graphics API for rendering, Qt3D relies on the
QSurfaceFormat
returned bydefaultFormat()
at runtime to decide what is the most appropriate GL version available. If you need to customize theQSurfaceFormat
, do not forget to apply it withsetDefaultFormat()
. Setting theQSurfaceFormat
on the view will likely have no effect on Qt3D related rendering.Note
QTechnique
node can not be disabled.QTechnique *gl3Technique = new QTechnique(); // Create the render passes QRenderPass *firstPass = new QRenderPass(); QRenderPass *secondPass = new QRenderPass(); // Add the passes to the technique gl3Technique->addRenderPass(firstPass); gl3Technique->addRenderPass(secondPass); // Set the targeted GL version for the technique gl3Technique->graphicsApiFilter()->setApi(QGraphicsApiFilter::OpenGL); gl3Technique->graphicsApiFilter()->setMajorVersion(3); gl3Technique->graphicsApiFilter()->setMinorVersion(1); gl3Technique->graphicsApiFilter()->setProfile(QGraphicsApiFilter::CoreProfile); // Create a FilterKey QFilterKey *filterKey = new QFilterKey(); filterKey->setName(QStringLiteral("name")); fitlerKey->setValue(QStringLiteral("zFillPass")); // Add the FilterKey to the Technique gl3Technique->addFilterKey(filterKey); // Create a QParameter QParameter *colorParameter = new QParameter(QStringLiteral("color"), QColor::fromRgbF(0.0f, 0.0f, 1.0f, 1.0f)); // Add parameter to technique gl3Technique->addParameter(colorParameter);See also
QEffect
QRenderPass
QTechniqueFilter
- class PySide2.Qt3DRender.Qt3DRender.QTechnique([parent=None])¶
- Parameters:
parent –
PySide2.Qt3DCore.Qt3DCore.QNode
- PySide2.Qt3DRender.Qt3DRender.QTechnique.addFilterKey(filterKey)¶
- Parameters:
filterKey –
PySide2.Qt3DRender.Qt3DRender.QFilterKey
Add
filterKey
to theQTechnique
local filter keys.
- PySide2.Qt3DRender.Qt3DRender.QTechnique.addParameter(p)¶
- Parameters:
Add
parameter
to the technique’s parameters.
- PySide2.Qt3DRender.Qt3DRender.QTechnique.addRenderPass(pass)¶
- Parameters:
Appends a
pass
to the technique.
- PySide2.Qt3DRender.Qt3DRender.QTechnique.filterKeys()¶
- Return type:
Returns the list of Qt3DCore::QFilterKey key objects making up the filter keys of the
QTechnique
.
- PySide2.Qt3DRender.Qt3DRender.QTechnique.graphicsApiFilter()¶
- Return type:
Specifies the graphics API filter being used
- PySide2.Qt3DRender.Qt3DRender.QTechnique.parameters()¶
- Return type:
Returns a vector of the techniques current parameters
- PySide2.Qt3DRender.Qt3DRender.QTechnique.removeFilterKey(filterKey)¶
- Parameters:
filterKey –
PySide2.Qt3DRender.Qt3DRender.QFilterKey
Removes
filterKey
from theQTechnique
local filter keys.
- PySide2.Qt3DRender.Qt3DRender.QTechnique.removeParameter(p)¶
- Parameters:
Remove
parameter
from the technique’s parameters.
- PySide2.Qt3DRender.Qt3DRender.QTechnique.removeRenderPass(pass)¶
- Parameters:
Removes a
pass
from the technique.
- PySide2.Qt3DRender.Qt3DRender.QTechnique.renderPasses()¶
- Return type:
Returns the list of render passes contained in the technique.
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