QTextureMaterial¶
The QTextureMaterial
provides a default implementation of a simple unlit texture material. More…
Synopsis¶
Functions¶
def
isAlphaBlendingEnabled
()def
texture
()def
textureOffset
()def
textureTransform
()
Slots¶
def
setAlphaBlendingEnabled
(enabled)def
setTexture
(texture)def
setTextureOffset
(textureOffset)def
setTextureTransform
(matrix)
Signals¶
def
alphaBlendingEnabledChanged
(enabled)def
textureChanged
(texture)def
textureOffsetChanged
(textureOffset)def
textureTransformChanged
(textureTransform)
Detailed Description¶
This material uses an effect with a single render pass approach. Techniques are provided for OpenGL 2, OpenGL 3 or above as well as OpenGL ES 2.
- class PySide6.Qt3DExtras.Qt3DExtras.QTextureMaterial([parent=None])¶
- Parameters
parent –
PySide6.Qt3DCore.Qt3DCore.QNode
Constructs a new QTextureMaterial
instance with parent object parent
.
- PySide6.Qt3DExtras.Qt3DExtras.QTextureMaterial.alphaBlendingEnabledChanged(enabled)¶
- Parameters
enabled – bool
- PySide6.Qt3DExtras.Qt3DExtras.QTextureMaterial.isAlphaBlendingEnabled()¶
- Return type
bool
Indicates if the alpha information coming from the diffuse property will be taken into account during rendering. Defaults to false.
- PySide6.Qt3DExtras.Qt3DExtras.QTextureMaterial.setAlphaBlendingEnabled(enabled)¶
- Parameters
enabled – bool
Indicates if the alpha information coming from the diffuse property will be taken into account during rendering. Defaults to false.
- PySide6.Qt3DExtras.Qt3DExtras.QTextureMaterial.setTexture(texture)¶
- Parameters
Holds the current texture used by the material.
- PySide6.Qt3DExtras.Qt3DExtras.QTextureMaterial.setTextureOffset(textureOffset)¶
- Parameters
textureOffset –
PySide6.QtGui.QVector2D
This is a utility property. It sets the translation component of the general texture transform matrix
- PySide6.Qt3DExtras.Qt3DExtras.QTextureMaterial.setTextureTransform(matrix)¶
- Parameters
matrix –
PySide6.QtGui.QMatrix3x3
Holds the current texture transform. It is applied to texture coordinates at render time. Defaults to identity matrix.
- PySide6.Qt3DExtras.Qt3DExtras.QTextureMaterial.texture()¶
- Return type
Holds the current texture used by the material.
- PySide6.Qt3DExtras.Qt3DExtras.QTextureMaterial.textureChanged(texture)¶
- Parameters
- PySide6.Qt3DExtras.Qt3DExtras.QTextureMaterial.textureOffset()¶
- Return type
This is a utility property. It sets the translation component of the general texture transform matrix
- PySide6.Qt3DExtras.Qt3DExtras.QTextureMaterial.textureOffsetChanged(textureOffset)¶
- Parameters
textureOffset –
PySide6.QtGui.QVector2D
- PySide6.Qt3DExtras.Qt3DExtras.QTextureMaterial.textureTransform()¶
- Return type
Holds the current texture transform. It is applied to texture coordinates at render time. Defaults to identity matrix.
- PySide6.Qt3DExtras.Qt3DExtras.QTextureMaterial.textureTransformChanged(textureTransform)¶
- Parameters
textureTransform –
PySide6.QtGui.QMatrix3x3