class QTextureDataUpdate

QTextureDataUpdate holds content and information required to perform partial updates of a texture content. More

Synopsis

Methods

Note

This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE

Detailed Description

The actual data content is contained in a QTextureImageDataPtr member. Additional members allow to specify the x, y, z offset of the content update as well as the eventual layer, mipLevel and face.

See also

QAbstractTexture

__init__()
__init__(other)
Parameters:

otherQTextureDataUpdate

data()
Return type:

QSharedPointer

face()
Return type:

CubeMapFace

layer()
Return type:

int

mipLevel()
Return type:

int

__ne__(rhs)
Parameters:

rhsQTextureDataUpdate

Return type:

bool

__eq__(rhs)
Parameters:

rhsQTextureDataUpdate

Return type:

bool

setData(data)
Parameters:

dataQSharedPointer

setFace(face)
Parameters:

faceCubeMapFace

setLayer(layer)
Parameters:

layer – int

setMipLevel(mipLevel)
Parameters:

mipLevel – int

setX(x)
Parameters:

x – int

setY(y)
Parameters:

y – int

setZ(z)
Parameters:

z – int

swap(other)
Parameters:

otherQTextureDataUpdate

x()
Return type:

int

y()
Return type:

int

z()
Return type:

int