Affector3D QML Type
Affectors modify the attributes of particles during their lifetime. More...
|Import Statement:||import QtQuick3D.Particles3D|
By default affectors affect all particles in the system, but this can be limited by defining the particles list. If the system has multiple affectors, the order of affectors may result in different outcome, as affectors are applied one after another.
enabled : bool
If enabled is set to
false, this affector will not alter any particles. Usually this is used to conditionally turn an affector on or off.
The default value is
particles : List<Particle3D>
This list controls which logical particles will be affected. When empty, all particles in the system are affected.
system : ParticleSystem3D
This property defines the ParticleSystem3D for the affector. If system is direct parent of the affector, this property does not need to be defined.
© 2021 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.