queryHit QML Value Type
Represents the result of a spatial physics query hit (raycast, sweep, or overlap). More...
| Import Statement: | import QtQuick3D.Physics |
| Since: | Qt 6.13 |
| Inherited By: |
Properties
Detailed Description
The queryHit struct provides hit information returned by spatial queries in the physics world.
See also PhysicsNode and CollisionShape.
Property Documentation
body : PhysicsNode [read-only, since 6.13]
Holds the physical body (PhysicsNode) intersected by the spatial query.
This property was introduced in Qt 6.13.
shape : CollisionShape [read-only, since 6.13]
Holds the specific collision shape (CollisionShape) intersected by the spatial query. Returns null if the underlying PhysX shape has no associated Qt collision shape.
Note: When a query intersects a CharacterController, the body property is populated, but the shape property will be null because character controllers do not assign individual shape metadata.
This property was introduced in Qt 6.13.
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