QRhiTexture::NativeTexture Struct

struct QRhiTexture::NativeTexture

Contains information about the underlying native resources of a texture. More...

Public Variables

int layout
quint64 object

Detailed Description

Member Variable Documentation

int NativeTexture::layout

Specifies the current image layout for APIs like Vulkan.

For Vulkan, layout contains a VkImageLayout value.

quint64 NativeTexture::object

64-bit integer containing the native object handle.

With OpenGL, the native handle is a GLuint value, so object can then be cast to a GLuint. With Vulkan, the native handle is a VkImage, so object can be cast to a VkImage. With Direct3D 11 and Metal object contains a ID3D11Texture2D or MTLTexture pointer, respectively. With Direct3D 12 object contains a ID3D12Resource pointer.

© 2024 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.