QScatterDataItem Class

The QScatterDataItem class provides a container for resolved data to be added to scatter graphs. More...

Header: #include <QScatterDataItem>
CMake: find_package(Qt6 REQUIRED COMPONENTS Graphs)
target_link_libraries(mytarget PRIVATE Qt6::Graphs)
qmake: QT += graphs

Public Functions

QScatterDataItem()
QScatterDataItem(QVector3D position)
QScatterDataItem(QVector3D position, const QQuaternion &rotation)
QScatterDataItem(float x, float y, float z)
QVector3D position() const
QQuaternion rotation() const
void setPosition(QVector3D pos)
void setRotation(const QQuaternion &rot)
void setX(float value)
void setY(float value)
void setZ(float value)
float x() const
float y() const
float z() const

Detailed Description

A scatter data item holds the data for a single rendered item in a scatter graph. Scatter data proxies parse data into QScatterDataItem instances for scatter graphs.

See also QScatterDataProxy and Qt Graphs C++ Classes for 3D.

Member Function Documentation

[constexpr noexcept] QScatterDataItem::QScatterDataItem()

Default constructor for scatter data item.

[explicit noexcept] QScatterDataItem::QScatterDataItem(QVector3D position)

Constructs scatter data item with position position.

[explicit noexcept] QScatterDataItem::QScatterDataItem(QVector3D position, const QQuaternion &rotation)

Constructs scatter data item with position position and rotation rotation.

[explicit noexcept] QScatterDataItem::QScatterDataItem(float x, float y, float z)

Constructs a scatter data item at the position specified by x, y, and z.

[noexcept] QVector3D QScatterDataItem::position() const

Returns the position of this data item.

See also setPosition().

QQuaternion QScatterDataItem::rotation() const

Returns the rotation of this data item.

See also setRotation().

[noexcept] void QScatterDataItem::setPosition(QVector3D pos)

Sets the position pos for this data item.

See also position().

[noexcept] void QScatterDataItem::setRotation(const QQuaternion &rot)

Sets the rotation rot for this data item. The value of rot should be a normalized QQuaternion. If the series also has rotation, item rotation is multiplied by it. Defaults to no rotation.

See also rotation().

[noexcept] void QScatterDataItem::setX(float value)

Sets the x-coordinate of the item position to the value value.

See also x().

[noexcept] void QScatterDataItem::setY(float value)

Sets the y-coordinate of the item position to the value value.

See also y().

[noexcept] void QScatterDataItem::setZ(float value)

Sets the z-coordinate of the item position to the value value.

See also z().

[noexcept] float QScatterDataItem::x() const

Returns the x-coordinate of the position of this data item.

See also setX().

[noexcept] float QScatterDataItem::y() const

Returns the y-coordinate of the position of this data item.

See also setY().

[noexcept] float QScatterDataItem::z() const

Returns the z-coordinate of the position of this data item.

See also setZ().

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