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QVulkanDeviceFunctions Class

The QVulkanDeviceFunctions class provides cross-platform access to the device level core Vulkan 1.3 API. More...

Header: #include <QVulkanDeviceFunctions>
CMake: find_package(Qt6 REQUIRED COMPONENTS Gui)
target_link_libraries(mytarget PRIVATE Qt6::Gui)
qmake: QT += gui

Detailed Description

Qt and Qt applications do not link to any Vulkan libraries by default. Instead, all functions are resolved dynamically at run time. Each QVulkanInstance provides a QVulkanFunctions object retrievable via QVulkanInstance::functions(). This does not contain device level functions in order to avoid the potential overhead of an internal dispatching. Instead, functions that rely on a device, or a dispatchable child object of a device, are exposed via QVulkanDeviceFunctions and QVulkanInstance::deviceFunctions(). QVulkanFunctions and QVulkanDeviceFunctions together provides access to the full core Vulkan API, excluding any extensions.

Note: QVulkanDeviceFunctions instances cannot be constructed directly.

The typical usage is the following:

void Window::render()
{
    QVulkanInstance *inst = vulkanInstance();
    QVulkanDeviceFunctions *df = inst->deviceFunctions(device);
    VkResult err = df->vkAllocateCommandBuffers(device, &cmdBufInfo, &cmdBuf);
    // ...
}

The QVulkanDeviceFunctions object specific to the provided VkDevice is created when QVulkanInstance::deviceFunctions() is first called with the device in question. The object is then cached internally.

To access additional functions, applications can use QVulkanInstance::getInstanceProcAddr() and vkGetDeviceProcAddr(). Applications can also decide to link to a Vulkan library directly, as many implementations export function symbols for the core commands. See the man page for vkGetInstanceProcAddr for more information.

Security Considerations

QVulkanDeviceFunctions is a thin dispatch layer that exposes the Vulkan API as-is. The arguments are forwarded verbatim to the underlying Vulkan implementation, which is a trusted, in-process platform dependency. Qt does not inspect, validate, or sanitize the handles, structures, and pointers passed in, and does not act on the results returned. This covers, among others, all resource creation, memory mapping, and command buffer building commands. Calling a member function here is therefore equivalent to calling the corresponding Vulkan command directly, and the valid usage rules in the Vulkan specification apply unchanged. Violating them leads to undefined behavior in the Vulkan implementation, not to a graceful failure from Qt.

Warning: All data passed through QVulkanDeviceFunctions is expected to be trusted content. Application developers are advised to carefully consider the potential implications before deriving any of it from user-provided content that is not part of the application and is not under the developers' control. See QVulkanInstance for more information.

See also QVulkanInstance, QVulkanFunctions, QWindow::setVulkanInstance(), and QWindow::setSurfaceType().

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