C
Qt Quick Ultralite Platform API
Provides a simple memory allocator for functions that might temporarily require some extra memory for caching | |
Provides device link functionality for the platform | |
Provides information about framebuffer format for use with the device link protocol | |
Provides abstraction for the memory allocation | |
Provides abstraction for platform-specific queues | |
Provides abstraction functionality for the platform | |
A dispatcher for single point touch events | |
Provides arc handling convenience functions | |
Workaround for 2D accelerators that don't have a way to blend a color directly | |
Provides an abstract drawing device | |
Provides an abstraction for blitting accelerators | |
Provides functions to report errors | |
Provides a class for matrix manipulations | |
Provides an abstraction for managing hardware layers | |
Provides functions to print logs | |
Provides an abstraction for memory allocation | |
Provides classes for representing and handling path data | |
Generates path data for stroke representation | |
Provides pointer to the pixel data stored in the memory | |
Provides basic interfaces from the Qt Quick Ultralite core library to be used by the platform implementation | |
Provides integer and floating point precision points | |
Provides C API for printing functions | |
Provides integer and floating point precision rectangles | |
Provides a class for RGBA colors | |
Provides abstraction class for screens | |
Provides integer and floating point precision sizes | |
Provides a class to store texture information | |
Provides API for transformations |
Available under certain Qt licenses.
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