A skeleton contains the joints for a skinned mesh. More…
Inherited by: QSkeleton, QSkeletonLoader
New in version 5.10.
Do not use this class directly. You should use
QSkeletonLoaderif loading skeleton data from a file (most likely) or
QSkeletonif creating the skeleton and skinned mesh data yourself (mainly for people creating editors or tooling).
- class PySide2.Qt3DCore.Qt3DCore.QAbstractSkeleton¶
- Return type:
Holds the number of joints contained in the skeleton
jointCount – int
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