QForwardRenderer¶
The
QForwardRenderer
provides a default FrameGraph implementation of a forward renderer. More…
Synopsis¶
Functions¶
def
buffersToClear
()def
camera
()def
clearColor
()def
externalRenderTargetSize
()def
gamma
()def
isFrustumCullingEnabled
()def
showDebugOverlay
()def
surface
()def
viewportRect
()
Slots¶
def
setBuffersToClear
(arg__1)def
setCamera
(camera)def
setClearColor
(clearColor)def
setExternalRenderTargetSize
(size)def
setFrustumCullingEnabled
(enabled)def
setGamma
(gamma)def
setShowDebugOverlay
(showDebugOverlay)def
setSurface
(surface)def
setViewportRect
(viewportRect)
Signals¶
def
buffersToClearChanged
(arg__1)def
cameraChanged
(camera)def
clearColorChanged
(clearColor)def
externalRenderTargetSizeChanged
(size)def
frustumCullingEnabledChanged
(enabled)def
gammaChanged
(gamma)def
showDebugOverlayChanged
(showDebugOverlay)def
surfaceChanged
(surface)def
viewportRectChanged
(viewportRect)
Detailed Description¶
Forward rendering is what OpenGL traditionally uses. It renders directly to the backbuffer one object at a time shading each one as it goes.
QForwardRenderer
is a single leaf FrameGraph tree which contains aQViewport
, aQCameraSelector
, and aQClearBuffers
. TheQForwardRenderer
has a default requirement filter key whose name is “renderingStyle” and value “forward”. If you need to filter out your techniques, you should do so based on that filter key.By default the viewport occupies the whole screen and the clear color is white. Frustum culling is also enabled.
- class PySide2.Qt3DExtras.Qt3DExtras.QForwardRenderer([parent=None])¶
- Parameters:
parent –
PySide2.Qt3DCore.Qt3DCore.QNode
- PySide2.Qt3DExtras.Qt3DExtras.QForwardRenderer.buffersToClear()¶
- Return type:
Holds the current buffers to be cleared. Default value is ColorDepthBuffer
- PySide2.Qt3DExtras.Qt3DExtras.QForwardRenderer.buffersToClearChanged(arg__1)¶
- Parameters:
arg__1 –
BufferType
- PySide2.Qt3DExtras.Qt3DExtras.QForwardRenderer.camera()¶
- Return type:
Holds the current camera entity used to render the scene.
Note
A camera is a QEntity that has a QCameraLens as one of its components.
- PySide2.Qt3DExtras.Qt3DExtras.QForwardRenderer.cameraChanged(camera)¶
- Parameters:
camera –
PySide2.Qt3DCore.Qt3DCore.QEntity
- PySide2.Qt3DExtras.Qt3DExtras.QForwardRenderer.clearColor()¶
- Return type:
Holds the current clear color of the scene. The frame buffer is initialized to the clear color before rendering.
- PySide2.Qt3DExtras.Qt3DExtras.QForwardRenderer.clearColorChanged(clearColor)¶
- Parameters:
clearColor –
PySide2.QtGui.QColor
- PySide2.Qt3DExtras.Qt3DExtras.QForwardRenderer.externalRenderTargetSize()¶
- Return type:
Contains the size of the external render target. External render targets are relevant when rendering does not target a window surface (as set in
surface
).
- PySide2.Qt3DExtras.Qt3DExtras.QForwardRenderer.externalRenderTargetSizeChanged(size)¶
- Parameters:
size –
PySide2.QtCore.QSize
- PySide2.Qt3DExtras.Qt3DExtras.QForwardRenderer.frustumCullingEnabledChanged(enabled)¶
- Parameters:
enabled – bool
- PySide2.Qt3DExtras.Qt3DExtras.QForwardRenderer.gamma()¶
- Return type:
float
Holds the gamma value the renderer applies to the scene.
- PySide2.Qt3DExtras.Qt3DExtras.QForwardRenderer.gammaChanged(gamma)¶
- Parameters:
gamma – float
- PySide2.Qt3DExtras.Qt3DExtras.QForwardRenderer.isFrustumCullingEnabled()¶
- Return type:
bool
Indicates if the renderer applies frustum culling to the scene.
- PySide2.Qt3DExtras.Qt3DExtras.QForwardRenderer.setBuffersToClear(arg__1)¶
- Parameters:
arg__1 –
BufferType
Holds the current buffers to be cleared. Default value is ColorDepthBuffer
- PySide2.Qt3DExtras.Qt3DExtras.QForwardRenderer.setCamera(camera)¶
- Parameters:
camera –
PySide2.Qt3DCore.Qt3DCore.QEntity
Holds the current camera entity used to render the scene.
Note
A camera is a QEntity that has a QCameraLens as one of its components.
- PySide2.Qt3DExtras.Qt3DExtras.QForwardRenderer.setClearColor(clearColor)¶
- Parameters:
clearColor –
PySide2.QtGui.QColor
Holds the current clear color of the scene. The frame buffer is initialized to the clear color before rendering.
- PySide2.Qt3DExtras.Qt3DExtras.QForwardRenderer.setExternalRenderTargetSize(size)¶
- Parameters:
size –
PySide2.QtCore.QSize
Contains the size of the external render target. External render targets are relevant when rendering does not target a window surface (as set in
surface
).
- PySide2.Qt3DExtras.Qt3DExtras.QForwardRenderer.setFrustumCullingEnabled(enabled)¶
- Parameters:
enabled – bool
Indicates if the renderer applies frustum culling to the scene.
- PySide2.Qt3DExtras.Qt3DExtras.QForwardRenderer.setGamma(gamma)¶
- Parameters:
gamma – float
Holds the gamma value the renderer applies to the scene.
- PySide2.Qt3DExtras.Qt3DExtras.QForwardRenderer.setShowDebugOverlay(showDebugOverlay)¶
- Parameters:
showDebugOverlay – bool
If true, a debug overlay will be rendered over the scene. It will show detailed information about the runtime rendering state, let the user turn logging on and off, etc.
- PySide2.Qt3DExtras.Qt3DExtras.QForwardRenderer.setSurface(surface)¶
- Parameters:
surface –
PySide2.QtCore.QObject
Holds the current render surface.
- PySide2.Qt3DExtras.Qt3DExtras.QForwardRenderer.setViewportRect(viewportRect)¶
- Parameters:
viewportRect –
PySide2.QtCore.QRectF
Holds the current normalized viewport rectangle.
- PySide2.Qt3DExtras.Qt3DExtras.QForwardRenderer.showDebugOverlay()¶
- Return type:
bool
If true, a debug overlay will be rendered over the scene. It will show detailed information about the runtime rendering state, let the user turn logging on and off, etc.
- PySide2.Qt3DExtras.Qt3DExtras.QForwardRenderer.showDebugOverlayChanged(showDebugOverlay)¶
- Parameters:
showDebugOverlay – bool
- PySide2.Qt3DExtras.Qt3DExtras.QForwardRenderer.surface()¶
- Return type:
Holds the current render surface.
- PySide2.Qt3DExtras.Qt3DExtras.QForwardRenderer.surfaceChanged(surface)¶
- Parameters:
surface –
PySide2.QtCore.QObject
- PySide2.Qt3DExtras.Qt3DExtras.QForwardRenderer.viewportRect()¶
- Return type:
Holds the current normalized viewport rectangle.
- PySide2.Qt3DExtras.Qt3DExtras.QForwardRenderer.viewportRectChanged(viewportRect)¶
- Parameters:
viewportRect –
PySide2.QtCore.QRectF
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