Frame graph node for render capture. More…
QRenderCaptureis used to capture rendering into an image at any render stage. Capturing must be initiated by the user and one image is returned per capture request. User can issue multiple render capture requests simultaniously, but only one request is served per
QRenderCaptureinstance per frame.
- class PySide2.Qt3DRender.Qt3DRender.QRenderCapture([parent=None])¶
- param parent:
The constructor creates an instance with the specified
- Return type:
Used to request render capture. Only one render capture result is produced per
requestCapturecall even if the frame graph has multiple leaf nodes. The function returns a
QRenderCaptureReplyobject, which receives the captured image when it is done. The user is responsible for deallocating the returned object by calling deleterLater().
captureId – int
- Return type:
This function is deprecated.
Used to request render capture. User can specify a
captureIdto identify the request. The requestId does not have to be unique. Only one render capture result is produced per call even if the frame graph has multiple leaf nodes. The function returns a
QRenderCaptureReplyobject, which receives the captured image when it is done. The user is responsible for deallocating the returned object by calling
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