PySide6.Qt3DInput.Qt3DInput.QInputSettings¶
- class QInputSettings¶
QInputSettings
class holds the pointer to an input event source object. More…Synopsis¶
Properties¶
Methods¶
def
__init__()
def
eventSource()
Slots¶
def
setEventSource()
Signals¶
Note
This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE
Detailed Description¶
The
QInputSettings
component must be set as a component of the scene root entity. It stores a pointer to the object that acts as the source of input events to be handled by various input classes. For example, a QWindow instance can be an event source.See also
QMouseDevice
QKeyboardDevice
Note
Properties can be used directly when
from __feature__ import true_property
is used or via accessor functions otherwise.Holds the current event source. An event source is an object that is capable of receiving various input events, such as mouse or keyboard events. Typically it is a QWindow instance.
- Access functions:
- __init__([parent=None])¶
- Parameters:
parent –
QNode
Getter of property
eventSourceᅟ
.Notification signal of property
eventSourceᅟ
.Setter of property
eventSourceᅟ
.