PySide6.QtCore.QTimeLine¶
- class QTimeLine¶
The
QTimeLine
class provides a timeline for controlling animations. More…Synopsis¶
Properties¶
currentTimeᅟ
- The current time of the time linedirectionᅟ
- The direction of the timeline when QTimeLine is in Running statedurationᅟ
- The total duration of the timeline in millisecondsloopCountᅟ
- The number of times the timeline should loop before it’s finishedupdateIntervalᅟ
- The time in milliseconds between each time QTimeLine updates its current time
Methods¶
def
__init__()
def
currentFrame()
def
currentTime()
def
currentValue()
def
direction()
def
duration()
def
easingCurve()
def
endFrame()
def
frameForTime()
def
loopCount()
def
setDirection()
def
setDuration()
def
setEasingCurve()
def
setEndFrame()
def
setFrameRange()
def
setLoopCount()
def
setStartFrame()
def
startFrame()
def
state()
def
updateInterval()
Virtual methods¶
def
valueForTime()
Slots¶
def
resume()
def
setCurrentTime()
def
setPaused()
def
start()
def
stop()
Signals¶
def
finished()
def
frameChanged()
def
stateChanged()
def
valueChanged()
Note
This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE
Detailed Description¶
Warning
This section contains snippets that were automatically translated from C++ to Python and may contain errors.
It’s most commonly used to animate a GUI control by calling a slot periodically. You can construct a timeline by passing its duration in milliseconds to
QTimeLine
‘s constructor. The timeline’s duration describes for how long the animation will run. Then you set a suitable frame range by callingsetFrameRange()
. Finally connect theframeChanged()
signal to a suitable slot in the widget you wish to animate (for example, setValue() in QProgressBar). When you proceed to callingstart()
,QTimeLine
will enter Running state, and start emittingframeChanged()
at regular intervals, causing your widget’s connected property’s value to grow from the lower end to the upper and of your frame range, at a steady rate. You can specify the update interval by callingsetUpdateInterval()
. When done,QTimeLine
entersNotRunning
state, and emitsfinished()
.Example:
... progressBar = QProgressBar(self) progressBar.setRange(0, 100) # Construct a 1-second timeline with a frame range of 0 - 100 timeLine = QTimeLine(1000, self) timeLine.setFrameRange(0, 100) timeLine.frameChanged.connect(progressBar.setValue) # Clicking the push button will start the progress bar animation pushButton = QPushButton(tr("Start animation"), self) pushButton.clicked.connect(timeLine.start) ...
By default the timeline runs once, from its beginning to its end, upon which you must call
start()
again to restart from the beginning. To make the timeline loop, you can callsetLoopCount()
, passing the number of times the timeline should run before finishing. The direction can also be changed, causing the timeline to run backward, by callingsetDirection()
. You can also pause and unpause the timeline while it’s running by callingsetPaused()
. For interactive control, thesetCurrentTime()
function is provided, which sets the time position of the time line directly. Although most useful inNotRunning
state (e.g., connected to avalueChanged()
signal in a QSlider), this function can be called at any time.The frame interface is useful for standard widgets, but
QTimeLine
can be used to control any type of animation. The heart ofQTimeLine
lies in thevalueForTime()
function, which generates a value between 0 and 1 for a given time. This value is typically used to describe the steps of an animation, where 0 is the first step of an animation, and 1 is the last step. When running,QTimeLine
generates values between 0 and 1 by callingvalueForTime()
and emittingvalueChanged()
. By default,valueForTime()
applies an interpolation algorithm to generate these value. You can choose from a set of predefined timeline algorithms by callingsetEasingCurve()
.Note that, by default,
QTimeLine
usesInOutSine
, which provides a value that grows slowly, then grows steadily, and finally grows slowly. For a custom timeline, you can reimplementvalueForTime()
, in which caseQTimeLine
‘seasingCurve
property is ignored.See also
QProgressBarQProgressDialog
- class State¶
This enum describes the state of the timeline.
Constant
Description
QTimeLine.NotRunning
The timeline is not running. This is the initial state of
QTimeLine
, and the stateQTimeLine
reenters when finished. The current time, frame and value remain unchanged until eithersetCurrentTime()
is called, or the timeline is started by callingstart()
.QTimeLine.Paused
The timeline is paused (i.e., temporarily suspended). Calling
setPaused
(false) will resume timeline activity.QTimeLine.Running
The timeline is running. While control is in the event loop,
QTimeLine
will update its current time at regular intervals, emittingvalueChanged()
andframeChanged()
when appropriate.See also
- class Direction¶
This enum describes the direction of the timeline when in
Running
state.Constant
Description
QTimeLine.Forward
The current time of the timeline increases with time (i.e., moves from 0 and towards the end / duration).
QTimeLine.Backward
The current time of the timeline decreases with time (i.e., moves from the end / duration and towards 0).
See also
Note
Properties can be used directly when
from __feature__ import true_property
is used or via accessor functions otherwise.- property currentTimeᅟ: int¶
This property holds the current time of the time line..
When
QTimeLine
is in Running state, this value is updated continuously as a function of the duration and direction of the timeline. Otherwise, it is value that was current whenstop()
was called last, or the value set by setCurrentTime().Note
You can bind other properties to currentTime, but it is not recommended setting bindings to it. As animation progresses, the currentTime is updated automatically, which cancels its bindings.
By default, this property contains a value of 0.
- Access functions:
- property directionᅟ: QTimeLine.Direction¶
This property holds the direction of the timeline when
QTimeLine
is inRunning
state..This direction indicates whether the time moves from 0 towards the timeline duration, or from the value of the duration and towards 0 after
start()
has been called.Any binding of direction will be removed not only by setDirection(), but also by
toggleDirection()
.By default, this property is set to
Forward
.- Access functions:
- property durationᅟ: int¶
This property holds the total duration of the timeline in milliseconds..
By default, this value is 1000 (i.e., 1 second), but you can change this by either passing a duration to
QTimeLine
‘s constructor, or by calling setDuration(). The duration must be larger than 0.Note
Changing the duration does not cause the current time to be reset to zero or the new duration. You also need to call
setCurrentTime()
with the desired value.- Access functions:
- property easingCurveᅟ: QEasingCurve¶
Specifies the easing curve that the timeline will use. If
valueForTime()
is reimplemented, this value is ignored.See also
- Access functions:
- property loopCountᅟ: int¶
This property holds the number of times the timeline should loop before it’s finished..
A loop count of 0 means that the timeline will loop forever.
By default, this property contains a value of 1.
- Access functions:
- property updateIntervalᅟ: int¶
This property holds the time in milliseconds between each time
QTimeLine
updates its current time..When updating the current time,
QTimeLine
will emitvalueChanged()
if the current value changed, andframeChanged()
if the frame changed.By default, the interval is 40 ms, which corresponds to a rate of 25 updates per second.
- Access functions:
Constructs a timeline with a duration of
duration
milliseconds.parent
is passed toQObject
‘s constructor. The default duration is 1000 milliseconds.- currentFrame()¶
- Return type:
int
Returns the frame corresponding to the current time.
See also
- currentTime()¶
- Return type:
int
See also
Getter of property
currentTimeᅟ
.- currentValue()¶
- Return type:
float
Returns the value corresponding to the current time.
See also
- direction()¶
- Return type:
See also
Getter of property
directionᅟ
.- duration()¶
- Return type:
int
See also
Getter of property
durationᅟ
.- easingCurve()¶
- Return type:
See also
Getter of property
easingCurveᅟ
.- endFrame()¶
- Return type:
int
Returns the end frame, which is the frame corresponding to the end of the timeline (i.e., the frame for which the current value is 1).
See also
- finished()¶
This signal is emitted when
QTimeLine
finishes (i.e., reaches the end of its time line), and does not loop.- frameChanged(arg__1)¶
- Parameters:
arg__1 – int
QTimeLine
emits this signal at regular intervals when inRunning
state, but only if the current frame changes.frame
is the current frame number.See also
- frameForTime(msec)¶
- Parameters:
msec – int
- Return type:
int
Returns the frame corresponding to the time
msec
. This value is calculated using a linear interpolation of the start and end frame, based on the value returned byvalueForTime()
.See also
- loopCount()¶
- Return type:
int
See also
Getter of property
loopCountᅟ
.- resume()¶
Resumes the timeline from the current time.
QTimeLine
will reenter Running state, and once it enters the event loop, it will update its current time, frame and value at regular intervals.In contrast to
start()
, this function does not restart the timeline before it resumes.- setCurrentTime(msec)¶
- Parameters:
msec – int
See also
Setter of property
currentTimeᅟ
.Setter of property
directionᅟ
.- setDuration(duration)¶
- Parameters:
duration – int
See also
Setter of property
durationᅟ
.- setEasingCurve(curve)¶
- Parameters:
curve –
QEasingCurve
See also
Setter of property
easingCurveᅟ
.- setEndFrame(frame)¶
- Parameters:
frame – int
Sets the end frame, which is the frame corresponding to the end of the timeline (i.e., the frame for which the current value is 1), to
frame
.See also
- setFrameRange(startFrame, endFrame)¶
- Parameters:
startFrame – int
endFrame – int
Sets the timeline’s frame counter to start at
startFrame
, and end andendFrame
. For each time value,QTimeLine
will find the corresponding frame when you callcurrentFrame()
orframeForTime()
by interpolating, using the return value ofvalueForTime()
.When in Running state,
QTimeLine
also emits theframeChanged()
signal when the frame changes.See also
- setLoopCount(count)¶
- Parameters:
count – int
See also
Setter of property
loopCountᅟ
.- setPaused(paused)¶
- Parameters:
paused – bool
If
paused
is true, the timeline is paused, causingQTimeLine
to enter Paused state. No updates will be signaled until eitherstart()
or setPaused(false) is called. Ifpaused
is false, the timeline is resumed and continues where it left.- setStartFrame(frame)¶
- Parameters:
frame – int
Sets the start frame, which is the frame corresponding to the start of the timeline (i.e., the frame for which the current value is 0), to
frame
.See also
- setUpdateInterval(interval)¶
- Parameters:
interval – int
See also
Setter of property
updateIntervalᅟ
.- start()¶
Starts the timeline.
QTimeLine
will enter Running state, and once it enters the event loop, it will update its current time, frame and value at regular intervals. The default interval is 40 ms (i.e., 25 times per second). You can change the update interval by callingsetUpdateInterval()
.The timeline will start from position 0, or the end if going backward. If you want to resume a stopped timeline without restarting, you can call
resume()
instead.- startFrame()¶
- Return type:
int
Returns the start frame, which is the frame corresponding to the start of the timeline (i.e., the frame for which the current value is 0).
See also
Returns the state of the timeline.
See also
This signal is emitted whenever
QTimeLine
‘s state changes. The new state isnewState
.- stop()¶
Stops the timeline, causing
QTimeLine
to enterNotRunning
state.See also
- toggleDirection()¶
Toggles the direction of the timeline. If the direction was Forward, it becomes Backward, and vice verca.
Existing bindings of
direction
are removed.See also
- updateInterval()¶
- Return type:
int
See also
Getter of property
updateIntervalᅟ
.- valueChanged(x)¶
- Parameters:
x – float
QTimeLine
emits this signal at regular intervals when inRunning
state, but only if the current value changes.value
is the current value.value
is a number between 0.0 and 1.0See also
- valueForTime(msec)¶
- Parameters:
msec – int
- Return type:
float
Returns the timeline value for the time
msec
. The returned value, which varies depending on the curve shape, is always between 0 and 1. Ifmsec
is 0, the default implementation always returns 0.Reimplement this function to provide a custom curve shape for your timeline.
See also