- class QTextToSpeech¶
The
QTextToSpeech
class provides a convenient access to text-to-speech engines. More…Synopsis¶
Properties¶
engineᅟ
- The engine used to synthesize text to speechengineCapabilitiesᅟ
- The capabilities implemented by the current enginelocaleᅟ
- The current locale in usepitchᅟ
- The voice pitch, ranging from -1.0 to 1.0rateᅟ
- The current voice rate, ranging from -1.0 to 1.0stateᅟ
- The current state of the speech synthesizervoiceᅟ
- The voice that will be used for the speechvolumeᅟ
- The current volume, ranging from 0.0 to 1.0
Methods¶
def
__init__()
def
allVoices()
def
engine()
def
errorReason()
def
errorString()
def
locale()
def
pitch()
def
rate()
def
setEngine()
def
state()
def
voice()
def
volume()
Slots¶
def
enqueue()
def
pause()
def
resume()
def
say()
def
setLocale()
def
setPitch()
def
setRate()
def
setVoice()
def
setVolume()
def
stop()
Signals¶
def
engineChanged()
def
errorOccurred()
def
localeChanged()
def
pitchChanged()
def
rateChanged()
def
sayingWord()
def
stateChanged()
def
voiceChanged()
def
volumeChanged()
Static functions¶
Note
This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE
Detailed Description¶
Warning
This section contains snippets that were automatically translated from C++ to Python and may contain errors.
Use
say()
to start reading text to the default audio device, andstop()
,pause()
, andresume()
to control the reading of the text.ui.speakButton.clicked.connect(m_speech, [this]{ m_speech.say(ui.plainTextEdit.toPlainText()) }) ui.stopButton.clicked.connect(m_speech, [this]{ m_speech.stop() }) ui.pauseButton.clicked.connect(m_speech, [this]{ m_speech.pause() }) ui.resumeButton.clicked.connect(m_speech.resume)
To synthesize text into PCM data for further processing, use
synthesize()
.Use
findVoices()
to get a list of matching voices, or useavailableVoices()
to get the list of voices that support the current locale. Change thelocale
property, using one of theavailableLocales()
that is a good match for the language that the input text is in, and for the accent of the desired voice output. This will change the list of available voices on most platforms. Then use one of the available voices in a call tosetVoice()
.Not every engine supports all features. Use the
engineCapabilities()
function to test which features are available, and adjust the usage of the class accordingly.Note
Which locales and voices the engine supports depends usually on the Operating System configuration. E.g. on macOS, end users can install voices through the Accessibility panel in System Preferences.
- class State¶
This enum describes the current state of the text-to-speech engine.
Constant
Description
QTextToSpeech.Ready
The synthesizer is ready to start a new text. This is also the state after a text was finished.
QTextToSpeech.Speaking
Text is being spoken.
QTextToSpeech.Synthesizing
Text is being synthesized into PCM data. The synthesized() signal will be emitted with chunks of data.
QTextToSpeech.Paused
The synthesis was paused and can be resumed with
resume()
.QTextToSpeech.Error
An error has occurred. Details are given by
errorReason()
.See also
- class ErrorReason¶
This enum describes the current error, if any, of the
QTextToSpeech
engine.Constant
Description
QTextToSpeech.ErrorReason.NoError
No error has occurred.
QTextToSpeech.ErrorReason.Initialization
The backend could not be initialized, e.g. due to a missing driver or operating system requirement.
QTextToSpeech.ErrorReason.Configuration
The given backend configuration is inconsistent, e.g. due to wrong voice name or parameters.
QTextToSpeech.ErrorReason.Input
The given text could not be synthesized, e.g. due to invalid size or characters.
QTextToSpeech.ErrorReason.Playback
Audio playback failed e.g. due to missing audio device, wrong format or audio streaming interruption.
Use
errorReason()
to obtain the current error anderrorString()
to get the related error message.See also
- class BoundaryHint¶
describes when speech should be stopped and paused.
Constant
Description
QTextToSpeech.BoundaryHint.Default
Uses the engine specific default behavior.
QTextToSpeech.BoundaryHint.Immediate
The engine should stop playback immediately.
QTextToSpeech.BoundaryHint.Word
Stop speech when the current word is finished.
QTextToSpeech.BoundaryHint.Sentence
Stop speech when the current sentence is finished.
QTextToSpeech.BoundaryHint.Utterance
Stop speech when the current utterance is finished. An utterance is the block of text used in a call to
say()
orenqueue()
.Note
These are hints to the engine. The current engine might not support all options.
- class Capability¶
This enum describes the capabilities of a text-to-speech engine.
Constant
Description
QTextToSpeech.Capability.None
(inherits
enum.Flag
) The engine implements none of the capabilities.QTextToSpeech.Capability.Speak
The engine can play audio output from text.
QTextToSpeech.Capability.PauseResume
The engine can pause and then resume the audo output.
QTextToSpeech.Capability.WordByWordProgress
The engine emits the
sayingWord()
signal for each word that gets spoken.QTextToSpeech.Capability.Synthesize
The engine can
synthesize
PCM audio data from text.See also
Added in version 6.6.
- class SynthesizeOverload¶
Note
Properties can be used directly when
from __feature__ import true_property
is used or via accessor functions otherwise.- property engineᅟ: str¶
This property holds the engine used to synthesize text to speech..
Changing the engine stops any ongoing speech.
On most platforms, changing the engine will update the list of
available locales
andavailable voices
.- Access functions:
Signal
engineChanged()
- property engineCapabilitiesᅟ: Combination of QDBusConnection.ConnectionCapability¶
This property holds the capabilities implemented by the current engine.
See also
- Access functions:
This property holds the current locale in use..
By default, the system locale is used.
On some platforms, changing the locale will update the list of
available voices
, and if the current voice is not available with the new locale, a new voice will be set.See also
voice
findVoices()
- Access functions:
Signal
localeChanged()
- property pitchᅟ: float¶
This property holds the voice pitch, ranging from -1.0 to 1.0..
The default of 0.0 is the normal speech pitch.
- Access functions:
Signal
pitchChanged()
- property rateᅟ: float¶
This property holds the current voice rate, ranging from -1.0 to 1.0..
The default value of 0.0 is normal speech flow.
- Access functions:
Signal
rateChanged()
- property stateᅟ: QTextToSpeech.State¶
Warning
This section contains snippets that were automatically translated from C++ to Python and may contain errors.
This property holds the current state of the speech synthesizer..
def stateChanged(self, state): if state == QTextToSpeech.Speaking: ui.statusbar.showMessage(tr("Speech started...")) break elif state == QTextToSpeech.Ready: ui.statusbar.showMessage(tr("Speech stopped..."), 2000) break elif state == QTextToSpeech.Paused: ui.statusbar.showMessage(tr("Speech paused...")) break else: ui.statusbar.showMessage(tr("Speech error!")) break ui.pauseButton.setEnabled(state == QTextToSpeech.Speaking) ui.resumeButton.setEnabled(state == QTextToSpeech.Paused) ui.stopButton.setEnabled(state == QTextToSpeech.Speaking or state == QTextToSpeech.Paused)
Use
say()
to start synthesizing text with the currentvoice
andlocale
.- Access functions:
Signal
stateChanged()
This property holds the voice that will be used for the speech..
The voice needs to be one of the
voices available
for the engine.On some platforms, setting the voice changes other voice attributes such as
locale
,pitch
, and so on. These changes trigger the emission of signals.See also
findVoices()
- Access functions:
Signal
voiceChanged()
- property volumeᅟ: float¶
This property holds the current volume, ranging from 0.0 to 1.0..
The default value is the platform’s default volume.
- Access functions:
Signal
volumeChanged()
Loads a text-to-speech engine from a plug-in that uses the default engine plug-in and constructs a
QTextToSpeech
object as the child ofparent
.The default engine is platform-specific.
If the engine initializes correctly, then the
state
of the engine will change toReady
; note that this might happen asynchronously. If the plugin fails to load, thenstate
will be set toError
.See also
- __init__(engine[, parent=None])
- Parameters:
engine – str
parent –
QObject
Loads a text-to-speech engine from a plug-in that matches parameter
engine
and constructs aQTextToSpeech
object as the child ofparent
.If
engine
is empty, the default engine plug-in is used. The default engine is platform-specific.If the engine initializes correctly, the
state
of the engine will be set toReady
. If the plugin fails to load, or if the engine fails to initialize, the engine’sstate
will be set toError
.See also
- __init__(engine, params[, parent=None])
- Parameters:
engine – str
params – Dictionary with keys of type .QString and values of type QVariant.
parent –
QObject
Loads a text-to-speech engine from a plug-in that matches parameter
engine
and constructs aQTextToSpeech
object as the child ofparent
, passingparams
through to the engine.If
engine
is empty, the default engine plug-in is used. The default engine is platform-specific. Which key/value pairs inparams
are supported depends on the engine. See the engine documentation for details. Unsupported entries will be ignored.If the engine initializes correctly, the
state
of the engine will be set toReady
. If the plugin fails to load, or if the engine fails to initialize, the engine’sstate
will be set toError
.See also
- aboutToSynthesize(id)¶
- Parameters:
id – int
This signal gets emitted just before the engine starts to synthesize the speech audio for
id
. Theid
is the value returned by a call toenqueue()
, Applications can use this signal to make last-minute changes tovoice
attributes, or to track the process of text enqueued viaenqueue()
.- static availableEngines()¶
- Return type:
list of strings
Gets the list of supported text-to-speech engine plug-ins.
See also
Returns the list of locales that are supported by the active
engine
.See also
availableVoices()
findVoices()
Returns the list of voices available for the current
locale
.- engine()¶
- Return type:
str
See also
Getter of property
engineᅟ
.- engineCapabilities()¶
- Return type:
Combination of
Capability
- engineChanged(engine)¶
- Parameters:
engine – str
Notification signal of property
engineᅟ
.- enqueue(text)¶
- Parameters:
text – str
- Return type:
int
Adds
utterance
to the queue of texts to be spoken, and starts speaking. Returns the index of the text in the queue, or -1 in case of an error.If the engine’s
state
is currentlyReady
,utterance
will be spoken immediately. Otherwise, the engine will start to speakutterance
once it has finished speaking the current text.Each time the engine proceeds to the next text entry in the queue, the
aboutToSynthesize()
signal gets emitted. This allows applications to keep track of the progress, and to make last-minute changes to voice attributes.Calling
stop()
clears the queue. To pause the engine at the end of a text, use theUtterance
boundary hint.See also
say()
stop()
aboutToSynthesize()
synthesize()
- errorOccurred(error, errorString)¶
- Parameters:
error –
ErrorReason
errorString – str
This signal is emitted after an error occurred and the
state
has been set toError
. Thereason
parameter specifies the type of error, and theerrorString
provides a human-readable error description.ErrorReason
is not a registered metatype, so for queued connections, you will have to register it with Q_DECLARE_METATYPE() and qRegisterMetaType().See also
errorReason()
errorString()
Creating Custom Qt Types
- errorReason()¶
- Return type:
Returns the reason why the engine has reported an error.
See also
- errorString()¶
- Return type:
str
Returns the current engine error message.
See also
- locale()¶
- Return type:
See also
Getter of property
localeᅟ
.Notification signal of property
localeᅟ
.- pause([boundaryHint=QTextToSpeech.BoundaryHint.Default])¶
- Parameters:
boundaryHint –
BoundaryHint
Pauses the current speech at
boundaryHint
.Whether the
boundaryHint
is respected depends on theengine
.See also
resume()
PauseResume
- pitch()¶
- Return type:
float
See also
Getter of property
pitchᅟ
.- pitchChanged(pitch)¶
- Parameters:
pitch – float
Notification signal of property
pitchᅟ
.Getter of property
rateᅟ
.- rateChanged(rate)¶
- Parameters:
rate – float
Notification signal of property
rateᅟ
.- resume()¶
Resume speaking after
pause()
has been called.Note
On Android, resuming paused speech will restart from the beginning. This is a limitation of the underlying text-to-speech engine.
See also
- say(text)¶
- Parameters:
text – str
Warning
This section contains snippets that were automatically translated from C++ to Python and may contain errors.
Starts speaking the
text
.This function starts sythesizing the speech asynchronously, and reads the text to the default audio output device.
ui.speakButton.clicked.connect(m_speech, [this]{ m_speech.say(ui.plainTextEdit.toPlainText()) })
Note
All in-progress readings are stopped before beginning to read the recently synthesized text.
The current state is available using the
state
property, and is set toSpeaking
once the reading starts. When the reading is done,state
will be set toReady
.- sayingWord(word, id, start, length)¶
- Parameters:
word – str
id – int
start – int
length – int
This signal is emitted when the
word
, which is the slice of text indicated bystart
andlength
in the utteranceid
, gets played to the audio device.- setEngine(engine[, params=QVariantMap()])¶
- Parameters:
engine – str
params – Dictionary with keys of type .QString and values of type QVariant.
- Return type:
bool
Sets the engine used by this
QTextToSpeech
object toengine
, passingparams
through to the engine constructor.Returns whether
engine
could be set successfully.Which key/value pairs in
params
are supported depends on the engine. See the engine documentation for details. Unsupported entries will be ignored.See also
Setter of property
localeᅟ
.Setter of property
pitchᅟ
.Setter of property
rateᅟ
.Setter of property
voiceᅟ
.Setter of property
volumeᅟ
.Getter of property
stateᅟ
.Notification signal of property
stateᅟ
.- stop([boundaryHint=QTextToSpeech.BoundaryHint.Default])¶
- Parameters:
boundaryHint –
BoundaryHint
Stops the current reading at
boundaryHint
, and clears the queue of pending texts.The reading cannot be resumed. Whether the
boundaryHint
is respected depends on the engine.- voice()¶
- Return type:
See also
Getter of property
voiceᅟ
.Notification signal of property
voiceᅟ
.- volume()¶
- Return type:
float
See also
Getter of property
volumeᅟ
.- volumeChanged(volume)¶
- Parameters:
volume – float
Notification signal of property
volumeᅟ
.