Q3DObject Class
The Q3DObject class is a simple base class for all the objects in a 3D scene. More...
Header: | #include <Q3DObject> |
CMake: | find_package(Qt6 REQUIRED COMPONENTS DataVisualization) target_link_libraries(mytarget PRIVATE Qt6::DataVisualization) |
qmake: | QT += datavisualization |
Since: | QtDataVisualization 1.0 |
Instantiated By: | Object3D |
Inherits: | QObject |
Inherited By: |
Properties
- parentScene : Q3DScene* const
- position : QVector3D
Public Functions
Q3DObject(QObject *parent = nullptr) | |
virtual | ~Q3DObject() |
virtual void | copyValuesFrom(const Q3DObject &source) |
Q3DScene * | parentScene() |
QVector3D | position() const |
void | setPosition(const QVector3D &position) |
Signals
void | positionChanged(const QVector3D &position) |
Protected Functions
Detailed Description
Contains position information for an object in a 3D scene. The object is considered to be a single point in the coordinate space without dimensions.
Property Documentation
[read-only]
parentScene : Q3DScene* const
This property holds the parent scene as a read only value.
If the object has no parent scene, the value is 0.
Access functions:
Q3DScene * | parentScene() |
position : QVector3D
This property holds the 3D position of the object.
Note: Currently setting this property has no effect for Q3DCamera, as the position is handled internally.
Access functions:
QVector3D | position() const |
void | setPosition(const QVector3D &position) |
Notifier signal:
void | positionChanged(const QVector3D &position) |
Member Function Documentation
[explicit]
Q3DObject::Q3DObject(QObject *parent = nullptr)
Constructs a new 3D object with the position set to origin by default. An optional parent parameter can be given and is then passed to the QObject constructor.
[virtual]
Q3DObject::~Q3DObject()
Destroys the 3D object.
[virtual]
void Q3DObject::copyValuesFrom(const Q3DObject &source)
Copies the 3D object position from the given source 3D object to this 3D object instance.
[protected]
bool Q3DObject::isDirty() const
Returns whether the 3D object has changed.
[protected]
void Q3DObject::setDirty(bool dirty)
Sets dirty to true
if the 3D object has changed since the last update.
See also isDirty().
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