QKeyEvent Classclass Qt3DInput::QKeyEvent
QKeyEvent event type send by KeyBoardHandler. More...
|CMake:|| find_package(Qt6 REQUIRED COMPONENTS 3dinput) |
target_link_libraries(mytarget PRIVATE Qt6::3dinput)
|qmake:||QT += 3dinput|
|bool||matches(QKeySequence::StandardKey key_) const|
accepted : bool
Setting accepted to
true prevents the key event from being propagated to the item's parent.
Generally, if the item acts on the key event then it should be accepted so that ancestor items do not also respond to the same event.
[read-only] count : const int
Holds the number of keys involved in this event. If text is not empty, this is simply the length of the string.
[read-only] isAutoRepeat : const bool
Holds whether this event comes from an auto-repeating key.
[read-only] key : const int
This property holds the code of the key that was pressed or released.
See Qt.Key for the list of keyboard codes.
See also QKeyEvent::key().
[read-only] modifiers : const int
This property holds the keyboard modifier flags that existed immediately before the event occurred.
See also QKeyEvent::modifiers().
[read-only] nativeScanCode : const quint32
This property contains the native scan code of the key that was pressed. It is passed through from QKeyEvent unchanged.
[read-only] text : const QString
This property holds the Unicode text that the key generated. The text returned can be an empty string in cases where modifier keys, such as Shift, Control, Alt, and Meta, are being pressed or released. In such cases key will contain a valid value.
Member Function Documentation
[invokable] bool QKeyEvent::matches(QKeySequence::StandardKey key_) const
true if the key event matches the given standard key key_; otherwise returns
Note: This function can be invoked via the meta-object system and from QML. See Q_INVOKABLE.
See also QKeySequence::StandardKey.
QEvent::Type QKeyEvent::type() const
Returns the type of the event.
A shared pointer for QKeyEvent.
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