PhysicsBody QML Type
Base type for all concrete physical bodies. More...
|Import Statement:||import QtQuick3D.Physics|
- physicsMaterial : PhysicsMaterial
PhysicsBody is the base type for all objects that have a physical presence. These objects interact with other bodies. Some types are not influenced by the simulation, such as StaticRigidBody: They only influence other bodies. Other bodies are fully governed by the simulation.
See also Shapes and Bodies overview documentation.
physicsMaterial : PhysicsMaterial
This property defines how the body behaves when it collides with or slides against other bodies in the simulation.
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