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QCCustomBrush Class

QCCustomBrush is a brush with custom shaders. More...

Header: #include <QCCustomBrush>
Inherits: QCBrush

Public Functions

QCCustomBrush()
QCCustomBrush(const QString &fragmentShader, const QString &vertexShader)
~QCCustomBrush()
void setData1(const QVector4D &data)
void setData2(const QVector4D &data)
void setData3(const QVector4D &data)
void setData4(const QVector4D &data)
void setFragmentShader(const QString &fragmentShader)
void setTimeRunning(bool running)
void setVertexShader(const QString &vertexShader)
bool timeRunning() const
QVariant operator QVariant() const
bool operator!=(const QCCustomBrush &brush) const
bool operator==(const QCCustomBrush &brush) const

Detailed Description

QCCustomBrush is a stroke/fill brush with custom vertex and fragment shaders.

Member Function Documentation

QCCustomBrush::QCCustomBrush()

Constructs a default custom brush.

QCCustomBrush::QCCustomBrush(const QString &fragmentShader, const QString &vertexShader)

Constructs a custom brush. The fragment shader is fragmentShader and vertex shader is vertexShader.

[noexcept] QCCustomBrush::~QCCustomBrush()

Destroys the custom brush.

void QCCustomBrush::setData1(const QVector4D &data)

Sets the uniform data1 value to data. This allows setting custom data into shaders.

void QCCustomBrush::setData2(const QVector4D &data)

Sets the uniform data2 value to data. This allows setting custom data into shaders.

void QCCustomBrush::setData3(const QVector4D &data)

Sets the uniform data3 value to data. This allows setting custom data into shaders.

void QCCustomBrush::setData4(const QVector4D &data)

Sets the uniform data4 value to data. This allows setting custom data into shaders.

void QCCustomBrush::setFragmentShader(const QString &fragmentShader)

Sets the custom brush to use fragmentShader. This must be path to a valid qsb file.

void QCCustomBrush::setTimeRunning(bool running)

Sets the time running state to running. When this is true, the shader uniform iTime value is animated to get the current animation running time. The default value is false.

See also timeRunning().

void QCCustomBrush::setVertexShader(const QString &vertexShader)

Sets the custom brush to use vertexShader. This must be path to a valid qsb file.

bool QCCustomBrush::timeRunning() const

Returns true if the time is running.

See also setTimeRunning().

QVariant QCCustomBrush::operator QVariant() const

Returns the custom brush as a QVariant.

bool QCCustomBrush::operator!=(const QCCustomBrush &brush) const

Returns true if the custom brush is different from the given brush; otherwise false.

See also operator==().

bool QCCustomBrush::operator==(const QCCustomBrush &brush) const

Returns true if the custom brush is equal to the given brush; otherwise false.

See also operator!=().

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