Friction QML Type
For applying friction proportional to the particle's current velocity. More...
|Import Statement:||import QtQuick.Particles|
- List of all members, including inherited members
- Friction is part of qtquick-particles.
factor : real
A drag will be applied to moving objects which is this factor of their current velocity.
threshold : real
The drag will only be applied to objects with a velocity above the threshold velocity. The drag applied will bring objects down to the threshold velocity, but no further.
The default threshold is 0
© 2022 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.