Skeleton QML Type

Defines a skeletal animation hierarchy. More...

Import Statement: import QtQuick3D
Inherits:

Node

Detailed Description

A skeleton defines how a model can be animated using skeletal animation. It contains a hierarchy of Joint nodes. Each joint can be transformed for a skinning animation.

Skeleton {
    id: qmlskeleton
    Joint {
        id: joint0
        index: 0
        skeletonRoot: qmlskeleton
        Joint {
            id: joint1
            index: 1
            skeletonRoot: qmlskeleton
        }
    }
}

See also Joint::skeletonRoot, Model::skeleton, and Qt Quick 3D - Simple Skinning Example#skeleton-and-joint-hierarchy.

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