QSSGRhiGraphicsPipelineState Class
Graphics pipeline state for the spatial scene graph. More...
Header: | #include <QSSGRhiGraphicsPipelineState> |
Since: | Qt 6.7 |
Public Types
enum class | Flag { DepthTestEnabled, DepthWriteEnabled, BlendEnabled, UsesStencilRef, UsesScissor } |
flags | Flags |
Public Variables
int | colorAttachmentCount |
QRhiGraphicsPipeline::CullMode | cullMode |
int | depthBias |
QRhiGraphicsPipeline::CompareOp | depthFunc |
float | lineWidth |
QRhiGraphicsPipeline::PolygonMode | polygonMode |
int | samples |
QRhiScissor | scissor |
float | slopeScaledDepthBias |
QRhiGraphicsPipeline::StencilOpState | stencilOpFrontState |
quint32 | stencilRef |
quint32 | stencilWriteMask |
std::array<QRhiGraphicsPipeline::TargetBlend, 8> | targetBlend |
QRhiViewport | viewport |
Detailed Description
This class is a convenience class used by QtQuick3D to wrap relevant pipeline state from the QRhi classes, like QRhiGraphicsPipeline. Most of the types and value used in QSSGRhiGraphicsPipelineState will therefore map directly to an equivalent QRhi type or class.
Member Type Documentation
enum class QSSGRhiGraphicsPipelineState::Flag
flags QSSGRhiGraphicsPipelineState::Flags
Constant | Value |
---|---|
QSSGRhiGraphicsPipelineState::Flag::DepthTestEnabled | 0x1 |
QSSGRhiGraphicsPipelineState::Flag::DepthWriteEnabled | 0x2 |
QSSGRhiGraphicsPipelineState::Flag::BlendEnabled | 0x4 |
QSSGRhiGraphicsPipelineState::Flag::UsesStencilRef | 0x8 |
QSSGRhiGraphicsPipelineState::Flag::UsesScissor | 0x10 |
The Flags type is a typedef for QFlags<Flag>. It stores an OR combination of Flag values.
Member Variable Documentation
int QSSGRhiGraphicsPipelineState::colorAttachmentCount
The number of color attachments. The default is 1.
See also QRhiTextureRenderTargetDescription::setColorAttachments() and QRhiTextureRenderTargetDescription::colorAttachmentCount().
QRhiGraphicsPipeline::CullMode QSSGRhiGraphicsPipelineState::cullMode
Specifies the culling mode.
See also QRhiGraphicsPipeline::CullMode.
int QSSGRhiGraphicsPipelineState::depthBias
The depth bias. The default value is 0.
See also QRhiGraphicsPipeline::depthBias().
QRhiGraphicsPipeline::CompareOp QSSGRhiGraphicsPipelineState::depthFunc
The depth comparison function.
See also QRhiGraphicsPipeline::CompareOp.
float QSSGRhiGraphicsPipelineState::lineWidth
The line width used. The default is 1.0
Note: For values other than 1.0 it's required that feature QRhi::WideLines is reported as supported at runtime.
QRhiGraphicsPipeline::PolygonMode QSSGRhiGraphicsPipelineState::polygonMode
The polygon mode value. The default is Fill.
See also QRhiGraphicsPipeline::polygonMode().
int QSSGRhiGraphicsPipelineState::samples
The sample count.
Note: A sample count of 1 means no multisample antialiasing.
See also QRhiSwapChain::sampleCount().
QRhiScissor QSSGRhiGraphicsPipelineState::scissor
The scissor rect.
Note: Only used if UsesScissor is set.
See also QRhiCommandBuffer::setScissor().
float QSSGRhiGraphicsPipelineState::slopeScaledDepthBias
The slope scaled depth bias. The default value is 0.
See also QRhiGraphicsPipeline::slopeScaledDepthBias().
QRhiGraphicsPipeline::StencilOpState QSSGRhiGraphicsPipelineState::stencilOpFrontState
Describes the stencil operation state.
See also QRhiGraphicsPipeline::StencilOpState.
quint32 QSSGRhiGraphicsPipelineState::stencilRef
The active stencil reference value.
Note: Only used when UsesStencilRef is set.
See also QRhiCommandBuffer::setStencilRef().
quint32 QSSGRhiGraphicsPipelineState::stencilWriteMask
The stencil write mask value. The default value is 0xFF
.
See also QRhiGraphicsPipeline::stencilWriteMask().
std::array<QRhiGraphicsPipeline::TargetBlend, 8> QSSGRhiGraphicsPipelineState::targetBlend
The blend state for one color attachment.
See also QRhiGraphicsPipeline::TargetBlend.
QRhiViewport QSSGRhiGraphicsPipelineState::viewport
The viewport dimensions used for rendering.
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