Qt3DAnimation::QAbstractClipAnimator Class
class Qt3DAnimation::QAbstractClipAnimatorQAbstractClipAnimator is the base class for types providing animation playback capabilities. More...
Header: | #include <QAbstractClipAnimator> |
CMake: | find_package(Qt6 REQUIRED COMPONENTS 3danimation) target_link_libraries(mytarget PRIVATE Qt6::3danimation) |
qmake: | QT += 3danimation |
In QML: | AbstractClipAnimator |
Inherits: | Qt3DCore::QComponent |
Inherited By: | Qt3DAnimation::QBlendedClipAnimator and Qt3DAnimation::QClipAnimator |
Status: | Deprecated |
Public Types
enum | Loops { Infinite } |
Properties
|
|
Public Functions
Qt3DAnimation::QChannelMapper * | channelMapper() const |
Qt3DAnimation::QClock * | clock() const |
bool | isRunning() const |
int | loopCount() const |
float | normalizedTime() const |
Public Slots
void | setChannelMapper(Qt3DAnimation::QChannelMapper *channelMapper) |
void | setClock(Qt3DAnimation::QClock *clock) |
void | setLoopCount(int loops) |
void | setNormalizedTime(float timeFraction) |
void | setRunning(bool running) |
void | start() |
void | stop() |
Signals
void | channelMapperChanged(Qt3DAnimation::QChannelMapper *channelMapper) |
void | clockChanged(Qt3DAnimation::QClock *clock) |
void | loopCountChanged(int loops) |
void | normalizedTimeChanged(float index) |
void | runningChanged(bool running) |
Detailed Description
Subclasses of QAbstractClipAnimator can be aggregated by a QEntity to provide animation capabilities. The animator components provide an interface for controlling the animation (e.g. start, stop). Each animator type requires some form of animation data such as a QAbstractAnimationClip as well as a QChannelMapper which describes how the channels in the animation clip should be mapped onto the properties of the objects you wish to animate.
The following subclasses are available:
Member Type Documentation
enum QAbstractClipAnimator::Loops
Holds the number of times the animation should play.
Constant | Value | Description |
---|---|---|
Qt3DAnimation::QAbstractClipAnimator::Infinite | -1 | This will repeat the loop continuously until it is explicitly stopped. |
Property Documentation
channelMapper : Qt3DAnimation::QChannelMapper*
This property holds the ChannelMapper that controls how the channels in the animation clip map onto the properties of the target objects.
Access functions:
Qt3DAnimation::QChannelMapper * | channelMapper() const |
void | setChannelMapper(Qt3DAnimation::QChannelMapper *channelMapper) |
Notifier signal:
void | channelMapperChanged(Qt3DAnimation::QChannelMapper *channelMapper) |
clock : Qt3DAnimation::QClock*
The clock controls the speed with which an animation is played.
Access functions:
Qt3DAnimation::QClock * | clock() const |
void | setClock(Qt3DAnimation::QClock *clock) |
Notifier signal:
void | clockChanged(Qt3DAnimation::QClock *clock) |
loops : int
Holds the number of times the animation should play.
The value is 1 by default: the animation will be played once and then stop.
If set to QAbstractClipAnimator::Infinite, the animation will continuously repeat until it is explicitly stopped.
Access functions:
int | loopCount() const |
void | setLoopCount(int loops) |
Notifier signal:
void | loopCountChanged(int loops) |
normalizedTime : float
This property holds the clips normalized time.
Access functions:
float | normalizedTime() const |
void | setNormalizedTime(float timeFraction) |
Notifier signal:
void | normalizedTimeChanged(float index) |
running : bool
This property holds a boolean indicating whether the animation is currently running.
Access functions:
bool | isRunning() const |
void | setRunning(bool running) |
Notifier signal:
void | runningChanged(bool running) |
Member Function Documentation
bool QAbstractClipAnimator::isRunning() const
Returns a boolean indicating whether the animation is currently running.
Note: Getter function for property running.
int QAbstractClipAnimator::loopCount() const
Returns the number of times the animation should play.
The value is 1 by default: the animation will play through once and then stop.
If set to QAbstractClipAnimator::Infinite, the animation will continuously repeat until it is explicitly stopped.
Note: Getter function for property loops.
See also setLoopCount().
[slot]
void QAbstractClipAnimator::start()
Starts the animation.
[slot]
void QAbstractClipAnimator::stop()
Stops the animation.
© 2024 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.