QOrbitCameraController Classclass Qt3DExtras::QOrbitCameraController
The QOrbitCameraController class allows controlling the scene camera along orbital path. More...
|CMake:|| find_package(Qt6 REQUIRED COMPONENTS 3dextras) |
target_link_libraries(mytarget PRIVATE Qt6::3dextras)
|qmake:||QT += 3dextras|
- List of all members, including inherited members
- QOrbitCameraController is part of qt3d-extras-cameracontrollers.
- zoomInLimit : float
|QOrbitCameraController(Qt3DCore::QNode *parent = nullptr)|
The controls are:
|Left mouse button||While the left mouse button is pressed, mouse movement along x-axis moves the camera left and right and movement along y-axis moves it up and down.|
|Right mouse button||While the right mouse button is pressed, mouse movement along x-axis pans the camera around the camera view center and movement along y-axis tilts it around the camera view center.|
|Both left and right mouse button||While both the left and the right mouse button are pressed, mouse movement along y-axis zooms the camera in and out without changing the view center.|
|Mouse scroll wheel||Zooms the camera in and out without changing the view center.|
|Arrow keys||Move the camera vertically and horizontally relative to camera viewport.|
|Page up and page down keys||Move the camera forwards and backwards.|
|Shift key||Changes the behavior of the up and down arrow keys to zoom the camera in and out without changing the view center. The other movement keys are disabled.|
|Alt key||Changes the behovior of the arrow keys to pan and tilt the camera around the view center. Disables the page up and page down keys.|
|Escape||Moves the camera so that entire scene is visible in the camera viewport.|
Holds the current zoom-in limit. The zoom-in limit determines how close to the view center the camera can be zoomed.
Member Function Documentation
QOrbitCameraController::QOrbitCameraController(Qt3DCore::QNode *parent = nullptr)
Default constructs an instance of QOrbitCameraController.
Destroys the instance of QOrbitCameraController. The destructor is virtual.
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