Qt3DInput::QActionInput Class

class Qt3DInput::QActionInput

QActionInput stores Device and Buttons used to trigger an input event. More...

Header: #include <QActionInput>
CMake: find_package(Qt6 REQUIRED COMPONENTS 3dinput)
target_link_libraries(mytarget PRIVATE Qt6::3dinput)
qmake: QT += 3dinput
In QML: ActionInput
Inherits: Qt3DInput::QAbstractActionInput
Status: Deprecated

Properties

Public Functions

QActionInput(Qt3DCore::QNode *parent = nullptr)
QList<int> buttons() const
Qt3DInput::QAbstractPhysicalDevice *sourceDevice() const

Public Slots

void setButtons(const QList<int> &buttons)
void setSourceDevice(Qt3DInput::QAbstractPhysicalDevice *sourceDevice)

Signals

void buttonsChanged(const QList<int> &buttons)
void sourceDeviceChanged(Qt3DInput::QAbstractPhysicalDevice *sourceDevice)

Detailed Description

Property Documentation

buttons : QList<int>

Holds the buttons that can trigger this Action.

Access functions:

QList<int> buttons() const
void setButtons(const QList<int> &buttons)

Notifier signal:

void buttonsChanged(const QList<int> &buttons)

sourceDevice : Qt3DInput::QAbstractPhysicalDevice*

The current source device of the QActionInput.

Access functions:

Qt3DInput::QAbstractPhysicalDevice *sourceDevice() const
void setSourceDevice(Qt3DInput::QAbstractPhysicalDevice *sourceDevice)

Notifier signal:

void sourceDeviceChanged(Qt3DInput::QAbstractPhysicalDevice *sourceDevice)

Member Function Documentation

[explicit] QActionInput::QActionInput(Qt3DCore::QNode *parent = nullptr)

Constructs a new QActionInput instance with parent.

[signal] void QActionInput::buttonsChanged(const QList<int> &buttons)

This signal is emitted when the buttons associated with the action input is changed. The buttons changed are buttons

Note: Notifier signal for property buttons.

[slot] void QActionInput::setButtons(const QList<int> &buttons)

Set the buttons to trigger the QActionInput instance to buttons.

Note: Setter function for property buttons.

See also buttons().

[signal] void QActionInput::sourceDeviceChanged(Qt3DInput::QAbstractPhysicalDevice *sourceDevice)

This signal is emitted when the source device associated with the action input is changed to sourceDevice.

Note: Notifier signal for property sourceDevice.

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